Tile Pattern – Selects one of the built-in tile pattern presets. Custom Pattern – Specifies custom tile pattern in the format 'O H W|O H W' where 'O' is horizontal offset of a row, 'H' is height of a tile row, 'W' is the width of the tile, and the '|' is a separator between two rows. 'W' can be specified multiple times to define multiple widths in one row. |
Space – Specifies the mapping coordinates. UVW – Determines planar mapping based on the object UVW coordinates. Object – Determines planar mapping based on the object local coordinates. World – Determines planar mapping based on the world coordinates. UV Plane – Controls the mapping coordinate system used for the Tile Map. XY – Determines the tile is aligned with the X and Y axes of the 3D space. YZ – Determines the tile is aligned with the Y and Z axes of the 3D space. XZ – Determines the tile is aligned with the X and Z axes of the 3D space. Global scale – Increases or decreases a tile size. |