Pages in this section provide information about additional standalone tools included as part of the installation process of V-Ray.
No matter what software application in which V-Ray is used in, a number of standalone tools to assist in the rendering process are included. These programs do not require the V-Ray host application (e.g. 3ds Max, Maya, etc) to be running at the same time and can be run from a common prompt (or terminal window), but many include a shortcut within your OS to make them easier to access.
Rendering Tools and Utilities
Contains tools that can be used after rendering with V-Ray. They include the Denoise Tool to remove noise in renders and the V-Ray Image to EXR Converter for converting .vrimg files. For more information, please see the Rendering Tools and Utilities page.
GI Tools and Utilities
Contains tools related to Global Illumination. They include the Irradiance Map Viewer, which allows you to see where GI samples were taken from during rendering. For more information, please see the GI Tools and Utilities page.
Camera Tools and Utilities
Contains tools related to the V-Ray camera and lens. The Lens Analysis Utility is used for working with V-Ray lens files and camera distortion effects. The Lens Effects Filter Generator helps create high dynamic rage (HDR) filter kernals for lens effects. For more information, please see the Camera Tools and Utilities page.
Texture Tools and Utilities
Includes tools for creating textures. The Images to Tiled EXRs tool can create multi-resolution tiled .exrs to be used with V-Ray. Please see the Texture Tools and Utilities page for more information.
Geometry Tools and Utilities
Includes tools used with mesh objects. The Convert Poly to V-Ray Proxy tool can easily create lightweight V-Ray proxy files from high-detail meshes. The standalone V-Ray Mesh Viewer can make it easy to preview static or animated V-Ray Mesh and alembic files. For more information, please see the Geometry Tools and Utilities page.