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 This is a legacy documentation space! Please refer to V-Ray Next for Rhino help for most up-to-date information.

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Texture Blend allows two different textures to be blended together.



Texture A – Specifies the first texture to blend.

Texture B – Specifies the second texture to blend.

Blend Amount – Specifies the amount of blending to apply.

Composite – When enabled, a composite of the blended textures will be used.