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To actually create a simulation, three different components must be combined:
This is the minimum requirement for just about any simulation setup. |
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The only exceptions are that you can also simply fill the simulator with liquid using the Initial Fill Up parameter in the Liquid rollout. Likewise, a specified geometry can also be filled with liquid, without any need for a Source or Emitter, using the Initial Liquid Fill parameter in the object's Phoenix Node Properties. |
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Note that in addition to the manual creation of a simulator using the UI paths shown below, a simulator is automatically created when any of the Quick Simulation Setup buttons are used. |
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