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Draw Just a Sliceprv_sect – When enabled, only a voxel-thick cross-section of the grid is visible. This works for voxels, particles, and velocity streamlines, but not for the GPU Preview or the Mesh Preview. It allows for a better view of occluded details and can help when previewing very rich data such as velocity fields, or in order to see underwater cavities.

Along Axis | prv_sect_axis – Specifies the axis along which the grid will be sliced.

Slice Level | prv_sect_lvl – Specifies the offset of the slice from the bottom center of the grid in voxels.

Slice Width | prv_sect_width – Specifies the width of the slice in terms of number of slices for the current Detail Reductionvoxels.

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