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The following samples illustrate the usage of different features in Chaos Phoenix.

Pool

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UI Button
newWindowtrue
icondownload
titleScene (151 MB)
urlhttps://drive.google.com/uc?export=download&id=1TT5PG376-kWTRxzlFNhsHYszUdes3t4I
 

This scene demonstrates how to set up a pool scene using Phoenix. The pool and the ocean simulator used for the background are both using Pure Ocean mode, which creates a flat ocean surface up to the Ocean Level height. It does not need loaded caches and if there are any, it ignores their content, so no simulation details will show. Thus changing frames and generating the ocean surface is very quick. A Phoenix Ocean texture is used to displace the pool and ocean surfaces and give them the characteristic water surface look.

For the rendering part, the scene uses the Progressive caustics sampler to create the caustics effect in the pool.

Software used: Phoenix 5.01.00 Official Release, V-Ray 6, hotfix 3 Official Release, 3ds Max 2018


Align
aligncenter
HTML
<iframe width="960" height="540" src="https://www.youtube.com/embed/v6dT5yaojrI" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

 

Rocket

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UI Button
newWindowtrue
icondownload
titleScene (127 MB)
urlhttps://drive.google.com/uc?export=download&id=1H4-nS09TxwbjgmLfxoX8jo8dgO3O-Ngm
 

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