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icondownload
titleScene (59 48 MB)
urlhttps://drive.google.com/uc?export=download&id=10UnWU07O1ommr6aPJtgs-6y_5jP1R4DTUUuWpxugQnB8fYWeiKj4bkHb8FudtCWd

This scene is setup in such a way that you can use Resimulation with Wavelet Turbulence in order to add detail to an initial simulation of a relatively low resolutionuses a few Sources that are using animated textures as masks for the discharge so that the smoke and fire emission are randomized. In order to get a good rolling from the smoke, high high Conservation Quality is  is used, along with with PCG Symmetric conservation.

To add detail to the initial simulation of a relatively low resolution, make sure to enable the Resimulation and run the simulation again.

Software used: Phoenix 4.41.01 nightly from 5 Oct 2021, V-Ray 5 Update 2, 3ds Max 2018


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<iframe width="960" height="540" src="https://www.youtube.com/embed/WAspONOwtjIk143Sz1AEOY?rel=0?loop=1?playlist=WAspONOwtjIk143Sz1AEOY" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

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Smoke and fire following a path

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