Page History
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This rollout contains controls for the export of meshes and particles from the Phoenix simulator Simulator via 3rd party plugins or built-in exporters in 3ds Max.
Currently, Chaos Phoenix FD can export meshes and mesh animation sequences using the following:
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UI Text Box | size | medium|
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In most cases you need to enable Show Mesh in the Preview rollout for the mesh export to work correctly. |
Phoenix FD can export particles using the following:
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UI Text Box | size | medium|
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UI Path: ||Select Liquid Simulator | LiquidSim object|| > Modify panel > Export rollout |
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Parameters
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Export as | exportas – You need to choose if you will export mesh or particles before you proceed with exporting. Both the built-in 3ds Max Alembic exporter and Exocortex Crate support exporting either only a mesh or only particles from a single object, which is why you need to choose which of those would be exposed by the Phoenix simulator:
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