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The V-Ray tab contains the following sub-tabs:

Main – This tab allows you to adjust the render settings per object basis.

Displacement and Subdivision – This tab contains settings for controlling displacement and subdivision on objects.

Mesh Light – This tab contains settings for controlling mesh lights.

Clipper – This tab contains settings for controlling clipper. Find more information about the clipper parameters at V-Ray Clipper.

Matte/Shadow – This – This tab contains settings for controlling matte/shadow. Fin information on how to create Matte objects in Solaris at Shadow Catcher.

Visibility – This tab contains settings for controlling the visibility of the object, e.g. how transparent it is to different rays or whether it casts shadows.

Hair – This tab contains settings for controlling hair properties of curves or points/particles.

Particles – This tab contains settings for controlling particles.

LPE – This tab contains settings for adding light path expressions tags. Find more information about what the light path expressions are at Introduction to Light Path Expressions. Find information about how to use LPEs at Advanced Light Path Expressions.

Toon – This tab contains settings for controlling toon effect overrides of specific geometry. Find more information about Toon Effect parameters at V-Ray Toon Effect. Find more information about how to use the effect in Solaris at How to Add V-Ray Toon Effect in Solaris

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