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This page provides a table of features supported for rendering with V-Ray in Solaris.
Plugin | Support |
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Supported Features
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Live & Referenced geometry |
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Live volumes | |
Instancing & Variants | |
Cryptomatte |
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AOVs | |
V-Ray Lights, Light Mixer, Light Linker | |
V-Ray Materials | |
V-Ray Textures | |
V-Ray Displacement | |
V-Ray Subdivision | |
V-Ray Proxy | |
V-Ray Environment Fog | |
V-Ray Toon Effect | |
V-Ray Physical Camera | (with Depth of Field & Motion Blur) |
V-Ray Object Properties | (through Render Geometry Settings LOP) |
V-Ray Hair |
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Properties | (through Render Geometry Settings LOP) |
V-Ray Matte |
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Surfaces | (through Render Geometry Settings LOP) |
V-Ray Render |
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Settings | (through Render Settings LOP) |
V-Ray Production/Final |
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rendering | (through USD Render ROP LOP) |
V-Ray Batch rendering | (through Husk) |
Native Houdini volumes | |
Solaris Render Region tool | |
MtlX shaders | (without volumetric shading, layered |
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BRDF shaders, and lights) | |
V-Ray Profiler | |
Hydra Ocean | |
Feather Procedurals | |
Resumable rendering | |
V-Ray |
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Clipper | (through the Render Geometry Settings LOP) |
OSL texture and material | |
COP (/img) nodes | |
Trace sets |
Temporary Limitations
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type | circle |
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V-Ray Aerial Perspective |
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V-Ray Fur |
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V-Ray Plane |
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V-Ray Decal |
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V-Ray Enmesh |
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Chaos Cosmos |
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V-Ray VRScene import |
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(due to |
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Solaris |
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limitations) |
MtlX Shaders Support
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The following functions are supported in Solaris:
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