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Overview

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Filling up a  cup or glass using fluid dynamics can be time-consuming and sometimes unstable. This tutorial will guide you in creating an initial fill state for any type of container.

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This is an Entry Level tutorial which requires no previous knowledge of Phoenix FD. A basic understanding of 3ds Max would be helpful but is not a prerequisite for being able to follow along.


Filling up a  cup or glass using fluid dynamics can be time-consuming and sometimes unstable. This tutorial will guide you in creating an initial fill state for any type of container.

 

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Scene Setup

Create the Container

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This guide covers creating a simple scene from scratch and setting up the simulation.

Create the Container

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Begin with a new scene. To create the glass geometry, we will use the lathe modifier. Start by creating a Line and drawing the profile curve in an orthographic view. Make sure the starting and end vertices are positioned on the revolving axis.

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