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Overview

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The Input rollout determines the path of the input files for rendering and preview as well as the playback effects. Note that some playback settings require a fractional input frame, in which case the frame is blended between the previous and the next one.

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To set up rendering and simulation cache paths manually, see Chaning the Default Phoenix Paths in the Tips and Tricks page.

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Example: Looping a Simulation


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The following example demonstrates how the Input roll-out rollout parameters can be used to loop a simulation.

The Timeline Origin parameter is set to 0 - this will be the first frame of the timeline where the selected simulated cache files will be placed on.

The Cache Origin is set to 10 so simulationFrame_010 will be read and placed at Timeline Origin = 0.

The Play Length is set to 15 so the sequence now repeats itself every 15 frames when played back (those are actually simulationFrame_010 to simulationFrame_025).

Finally, the Loop Overlap parameter is set to 5 to provide a few extra frames for blending the start and end of the loop together in a smooth transition.

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Example: Play Speed

 

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