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For full information on the License Server options and settings, see the Licensing section of the documentation.

 

Configure V-Ray

 

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Loading the V-Ray for Maya Plugin

 Once you have installed V-Ray for Maya, you can load the plugin from the Maya plugin Manager:

  1. Start Maya.

  2. Open the Plugin Manager from the Windows > Settings/Preferences > Plug-in Manager menu.

  3. Scroll down to the vrayformaya.mll plugin entry.

  4. Check the Loaded and Auto-load options to load V-Ray for Maya.

  5. Click Close.

Register V-Ray Render Slave as a Service

You can register the V-Ray Standalone application as a Windows service so that it runs automatically on Windows boot from the Windows Start > All Programs > V-Ray 5 for Maya 20xx 20xx folder Register V-Ray render slave as a service. V-Ray Standalone can now be used as a render server for Distributed Rendering, Network Rendering and rendering with IPR.

Running V-Ray Standalone

V-Ray Standalone is installed as part of the V-Ray for Maya installation. It can be started from  Windows Start > All Programs > V-Ray 5 for Maya 20xx folder> V-Ray standalone command prompt. Once started, you will need to start a command-line rendering by first calling the vray command and then adding parameters to it:

vray -sceneFile = "[v-ray scene file]"

where [v-ray scene file] is a .vrscene file. Start it without parameters to see a list of available command line options.

Running a V-Ray Standalone Render Server

You can use V-Ray Standalone render servers for distributed rendering, where a single frame is simultaneously calculated across many machines. Before you can use distributed rendering, you have to start the V-Ray Standalone application in render server mode on the machines that you wish to use. To do that, open the application from  Windows Start > All Programs > V-Ray 5 for Maya 20xx 20xx folder > Launch V-Ray render slave

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Loading the V-Ray for Maya Plugin

Once you have installed V-Ray for Maya, you can load the plugin from the Maya plugin Manager:

  1. Start Maya

  2. Open the Plugin Manager from the Window > Settings/Preferences > Plug-in Manager menu.

  3. Scroll down to the vrayformaya.bundle plugin entry;

  4. Check the Loaded and Auto-load options to load V-Ray for Maya.

If you do not see the vrayformaya.bundle entry, you will need to browse explicitly for it. The file is located by default in the /Applications/Autodesk/maya20xx/vray/plug-ins/ directory. The plugin will attempt to load a shared library, libvray.dylib, which is installed in the /Applications/Autodesk/maya20xx/Maya.app/Contents/MacOS/ folder and should be readily accessible for Maya to load without modifying the DYLD_LIBRARY_PATH variable.

Note: do not attempt to make V-Ray for Maya load the libvray.dylib library with the same name for the standalone version of V-Ray, which is located in the /Applications/Autodesk/maya20xx/vray/bin folder. Attempting to load the V-Ray standalone library into Maya will cause Maya to crash immediately.

Running V-Ray Standalone

V-Ray Standalone is installed as part of the V-Ray for Maya installation. It can be executed using the vray bash script which is normally installed in the /Applications/Autodesk/maya20xx/vray/bin directory:

/Applications/Autodesk/maya2020/vray/bin/vray -scenefile="[v-ray scene file]"

where [v-ray scene file] is a .vrscene file. Start it without parameters to see a list of available command line options.

Running a V-Ray Standalone Render Server

You can use V-Ray Standalone render servers for distributed rendering, where a single frame is simultaneously calculated across many machines. Before you can use distributed rendering, you have to start the V-Ray Standalone application in render server mode on the machines that you wish to use. To do that, run the following command from a Terminal window:

/Applications/Autodesk/maya20xx/vray/bin/vrayslave

where 20xx is the particular version of Maya (2020 etc).

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Loading the V-Ray for Maya Plugin

Once you have installed V-Ray for Maya, you can load the plugin from the Maya plugin Manager:

  1. Start Maya;

  2. Open the Plugin Manager from the Windows > Settings and Preferences > Plugin manager menu.

  3. Scroll down to the vrayformaya plugin entry;

  4. Check the Loaded and Auto-load options to load V-Ray for Maya.

If you do not see the vrayformaya entry, you will need to browse explicitly for the V-Ray for Maya plugin, which is called vrayformaya.so and is located by default in the /usr/autodesk/maya20xx/vray/plug-ins/ directory. The plugin will attempt to load a shared library, libvray.so, which is installed in the /usr/autodesk/maya20xx/lib folder and should be readily accessible for Maya to load without modifying the LD_LIBRARY_PATH variable.

NOTE: do not attempt to make V-Ray for Maya load the libvray.so library with the same name for the standalone version of V-Ray, which is located in the /usr/ChaosGroup/V-Ray/Standalone_for_Linux_x64/lib/linux_x64 folder. Attempting to load the V-Ray standalone library into Maya will cause Maya to crash immediately.

Running V-Ray Standalone

V-Ray Standalone is installed as part of the V-Ray for Maya installation. It can be executed using the vray bash script which is normally installed in the /usr/autodesk/maya20xx/vray/bin/ directory, for example:

$ /usr/autodesk/maya2020/vray/bin/vray -scenefile="[v-ray scene file]"

Use the -help option to see a list of the available command line options.

Running a V-Ray Standalone Render Server

You can use V-Ray Standalone render servers for distributed rendering, where a single frame is simultaneously calculated across many machines. Before you can use distributed rendering, you have to start the V-Ray Standalone application in render server mode on the machines that you wish to use. This is done with the vrayslave command, for example:

$ /usr/autodesk/maya2020/vray/bin/vrayslave

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