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This page provides information on the Bake rollout under the Render tab in V-Ray's Render Settings.
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Overview
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Rendering to texture, or "texture
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baking” allows you to create texture maps based on an object's appearance in the rendered scene. The textures are then
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“baked” into the object, that is, they become part of the object via mapping, and can be used to display the textured object rapidly on graphics cards using hardware-accelerated APIs such as OpenGL and DirectX.
UI Path
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||Properties Editor|| > Render > Render tab > Bake rollout
(When the Bake module is enabled from the Render rollout)
Parameters
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