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This page provides information on the MultiMatte Node in V-Ray for Blender.
Overview
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UI Path
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||Node Editor|| > Add > Render Channels > MultiMatte
Node
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Parameters
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Common Uses
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The MultiMatte Render Channel is useful for isolating geometry in a scene. While other matte render elements perform similar tasks, MultiMatte is often quicker to use in compositing software because it can be made to include only pure red, green, and blue channels to represent objects in the scene. Compositing software often has a feature for easily selecting the red, green, or blue channels in an image for use as mattes.
As many MultiMatte Render Elements as required can be used.
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