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This page provides information about the supported .vrscene features exported from V-Ray for SketchUp/Rhino. supported .vrscene features exported from V-Ray for SketchUp/Rhino.

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Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.

Lights


UINative NameV-Ray Plugin NameSupport
Standard Rhino Lights

Image Modified



Light Type:

Point

Spot

Directional

Linear

Rectangular


LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle


(tick)

(tick)

(tick)

(tick)

(tick)

Enabledenabled

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)



UINative NameV-Ray Plugin NameSupport

V-Ray
Lights  V-Ray
Rectangle LightLightRectangle

Image Modified




Enableenabled(tick)

Color/Texture

color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Shape:

Rectangle

Disc


is_disk=0

is_disk=1


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Image Modified

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect SpecularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections affectReflections

(tick)

Reflections
contribution
contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Affect AtmosphericsAtmospherics contribution
Tex. Resolution tex_resolution

(tick)

Caustic SubdivscausticSubdivs

(error)


V-Ray Sphere LightLightSphere

Image Modified


Enableenabled(tick)
Color color

(tick)

Intensity intensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Size

u_size

(tick)

Image Modified

      
Invisible invisible

(tick)

No Decay

noDecay

(tick)

Shadowsshadows

(tick)

Affect Diffuse

affectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect ReflectionsaffectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustic SubdivscausticSubdivs

(error)


 V-Ray Spot LightLightSpot

Image Modified
      





Enableenabled(tick)
Color/Texturecolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Cone AngleconeAngle

(tick)

Penumbra AnglepenumbraAngle

(tick)

Penumbra Falloff:

Linear

Smooth Cubic


falloffType=0

falloffType=1


(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay=0

decay=1

decay=2

decay=3


(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Modified

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustics SubdivscausticSubdivs

(error)


V-Ray IES LightLightIES

Image Modified


Enableenabled(tick)
Colorcolor

(tick)

Intensity (lm)power

(tick)

IES Light Fileies_file

(tick)

Shape:

From IES File

Point

Circle

Sphere


ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2


(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter

(tick)

Image Modified

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect
Atmoshperics
Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustic SubdivscausticSubdivs

(error)


V-Ray Omni LightLightOmni

Image Modified

  


Enableenabled(tick)
Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay_type=0

decay_type=1

decay_type=2

decay_type=3


(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

(tick)

Image Modified

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contribution
specular
atmospherics_contribution

(tick)

Affect AtmoshpericsAtmospherics contribution
(error)
Caustics SubdivscausticSubdivs

(error)


V-Ray Dome LightLightDome

Image Modified



Enableenabled(tick)
Color/Texture HDRcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(error)

(error)

(error)

(error)

Shape:

Hemisphere

Sphere


dome_spherical=0

dome_spherical=1


(error)

(tick)

Finite Domedome_finite_on(error)
Radiusfinite_radius(error)
Projection Heightfinite_cameraHeight(error)
Ground Blendfinite_groundBlend(error)
Use Transform(minus)
Adaptivedome_adaptive

(error)

Image Modified

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Reflections contributionreflections_contribution(error)
 Tex. Resolutiontex_resolution

(error)

 Caustics SubdivscausticSubdivs

(error)

 Target Radiusdome_targetRadius(minus)
 Emit Distancedome_emitRadius(minus)

V-Ray Mesh LightLightMesh

Image Modified


Enableenabled
(error)
(tick)
Color/Texturecolor
(error)

(tick)

Intensityintensity
(error)

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4

(error)


(tick)

(error)

(tick)

(error)

(tick)

(error)

(tick)

(error)

(tick)

Image Modified

Invisibleinvisible
(error)

(tick)

No DecaynoDecay

(error)

Shadowsshadows
(error)

(tick)

Double SideddoubleSided
(error)

(tick)

Affect DiffuseaffectDiffuse
(error)

(tick)

Diffuse contributiondiffuse_contribution
(error)

(tick)

Affect Specular

affectSpecular

(error)

(tick)

Specular contributionspecular_contribution
(error)

(tick)

Affect ReflectionsaffectReflections
(error)

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Tex. Resolutiontex_resolution

(error)

Caustics SubdivscausticSubdivs

(error)


V-Ray Sun LightSunLight

Image Modified

Enableenabled(tick)
Custom Orientationtransform(tick)
Horizontal Angletransform(tick)
Vertical Angletransform(tick)

Image Modified




Colorcolor
(tick)
(tick)

Color Mode:

Filter

Direct

Override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)
Size Multipliersize_multiplier(tick)

Image Modified

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al


sky_model.0

sky_model=1

sky_model=2

sky_model=3


(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)
Turbidityturbidity(tick)
Ozoneozone(tick)

Image Modified

Albedo Colorground_albedo(tick)
Blend Angleblend_angle(tick)
Horizon Offsethorizon_offset(tick)

Image Modified

 
Enabledclouds_on(tick)
Density
Virety
clouds_density(tick)
Virietyclouds_variety(tick)
Cirrus Amountclouds_cirrus_amount(tick)
Height (m
)

Image Removed

ContrailsContrails NumberContrails StrengthContrails Distortion
)clouds_height(tick)
Thickness (m)clouds_thickness(tick)
Offset X (m)clouds_offset_x(tick)
Offset Y (m)clouds_offset_y(tick)
Phase X (%)clouds_phase_x(tick)
Phase Y (%)clouds_phase_y(tick)
Ground Shadows
clouds_ground_shadows(tick)

Image Added

Contrailsclouds_contrails_on(error)
Contrails Numberclouds_contrails_num_planes(error)
Contrails Strengthclouds_contrails_strength(error)
Contrails Distortionclouds_contrails_distortion(error)
Contrails Offset X (m)clouds_contrails_offset_x(error)
Contrails Offset Y (m)clouds_contrails_offset_y(error)
Contrails Time

  clouds_contrails_time=0

(error)

Image Modified

Dynamic Clouds-(error)
Wind Direction (deg
)
)clouds_offset_x; clouds_offset_y(error)
Wind Speed (m/s)clouds_offset_x; clouds_offset_y(error)
Phase Velocity (%/s)clouds_phase_x; clouds_phase_x(error)

Image Modified

Invisibleinvisible(tick)
Shadowsshadows(tick)
Affect DiffuseaffectDiffuse(tick)
Affect SpecularaffectSpecular(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Atmospheric Shadowsatmos_shadows(error)
Caustic SubdivisionscausticSubdivs(error)
Emit Radius– (minus)



Camera


UINative nameV-Ray plugin name (plugin/parameter)Support

CameraCameraPhysical

Image Modified

Type:

Standard

VR Spherical Panorama

VR Cubemap


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10


(tick)

(error)

(error)

StereoRenderView/stereo_on(error)
Enable Exposure

exposure

(tick)
Exposure Value (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure Value (EV) AutoSettingsCamera/auto_exposure(error)
CompensationSettingsCamera/auto_exposure_compensation(error)
White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance(error)
Auto Values– (minus)
Depth of Fielduse_dof(tick)
Defocuscombination of ISO, f_number(tick)

Focus Source:

Fixed Distance

Camera Target

Fixed Point



(minus)

(minus)

(minus)

Focus Distancefocus_distance(tick)
Vignettingvignetting(error)
Vertical Tiltlens_shift(tick)

Image Modified

Film Sensitivity (ISO)ISO(tick)
Aperture (F Number)f_number(tick)
Shutter Speedshutter_speed(tick)
Bladesblades_num(tick)
Enable Bladesblades_enable(tick)
Center Biascenter_bias(error)
Rotationblades_rotation(tick)
Anisotropyanisotropy(error)



Geometry


UINative NameV-Ray Plugin NameSupportNotes


V-Ray Clipper

VRayClipper

(error)



V-Ray DecalVRayDecal(error)

V-Ray DisplacementGeomDisplacedMesh

(tick)



V-Ray EnmeshGeomEnmesh(error)


V-Ray Fur

GeomHair

(tick)



V-Ray Infinite PlaneGeomPlane

(error)



V-Ray Proxy Mesh

GeomMeshFile

(tick)



V-Ray Proxy SceneVRayScene
(error)

(tick)



V-Ray ScatterInstancer(tick)

V-Ray Scene ImporterVRayScene(tick)



Environment



Native NameV-Ray Plugin NameSupport

Environment Fog
(tick)



Materials


Tabs Page
titleMaterials

Native NameV-Ray Plugin NameSupport

BumpBRDFBump

  • Base material
  • Map
  • Amount



BlendBRDFLayered
  • Base material
  • Layer materials

Car Paint 2

BRDFCarPaint2
  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
BRDFCarPaint2

EmissiveBRDFLight
  • Color
  • Intensity

HairBRDFHair3

(error)


MultiMaterialMtlMulti(tick)

Outline OverrideBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

OverrideMtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material

Subsurface ScatteringBRDFSSS2Complex
  • Index of refraction
  • Sub-surface color
  • Specular color
  • Specular amount
  • Specular glossiness

Stochastic FlakesBRDFStochasticFlakes
  • Hilight Glossiness
  • BRDF Type: GGX

Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency

VRscanBRDFScanned(error)

WrapperMtlWrapper
  • Base material



VRayMtl


Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Image Modified

Colordiffuse(tick)
Diffuse Texturediffuse(tick)
Diffuse Roughnessroughness(error)
Diffuse Roughness Textureroughness(error)

Image Modified

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness


option_use_roughness=0

option_use_roughness=1


(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)


brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4


(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back

(tick)

Max Depthreflect_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Image Modified

Anisotropyanisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel


anisotropy_derivation=0

anisotropy_derivation=0


(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2


(error)

(error)

(error)

Map Channel/Setanisotropy_derivation(error)

Image Modified

Distance onreflect_dim_distance(error)
Distancereflect_dim_distance_on(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Modified

Translucency set to None

Image Modified

Translucency set to Volumetric

Image Modified

Translucency set to SSS

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(tick)
Refraction Glossiness Texturerefract_glossiness(tick)
Thin-Walledrefract_thin_walled(error)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color_tex(error)
Depth (cm) / Scale (cm)fog_mult

(tick)

Translucency:

None

Volumetric

SSS


translucency=0

translucency=4

translucency=6


(error)

(error)

(error)

Scatter Color / SSS Colortranslucency_color

(error)

Scatter Color Texture / SSS Color Texturetranslucency_color

(error)

SSS Amounttranslucency_amount

(error)

Scatter Radius

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max Depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Image Modified

Dispersion ondispersion_on(error)
Abbedispersion(error)

Image Modified


Fog Scattering ontranslucency(error)

Type:

Hard (wax)

Hybrid


translucency=1

translucency=3


(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Image Modified

Coat Amount

coat_amount

(tick)

Coat Amount Texturecoat_amount

(tick)

Coat Colorcoat_color

(tick)

Coat Color Texturecoat_color

(tick)

Coat Glossinesscoat_glossiness

(tick)

Coat Glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Image Modified

  


Coat Bump Enabledcoat_bump_lock(tick)

Mode/Map:

Bump Map

Bump Texture Channel

Normal Map


coat_bump_type=0

coat_bump_type=5

coat_bump_type=1

 

(error)

(error)

(error)

Coat Bump Map Texture coat_bump_map(error)
Amountcoat_bump_amount

(error)

Amount Texturecoat_bump_amount

(error)

Image Modified

Sheen Colorsheen_color

(error)

Sheen Color Texturesheen_color

(error)

Sheen Glossinesssheen_glossiness

(error)

Sheen Glossiness Texturesheen_glossiness

(error)

Image Modified

Thickness Map

Thickness Min (nm)

Thickness Max (nm)

IOR

IOR Texture

Image Modified

Color

Self-Illumination Color Texture

Intensity

Compensate EV

Image Modified



Opacityopacity(error)
Opacity Textureopacity(tick) 1

Custom Source:

Diffuse Texture Alpha

Opacity Texture Alpha


opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3


(tick)

(error)

Mode:

Normal

Clip

Stochastic


opacity_mode=0

opacity_mode=1

opacity_mode=2


(error)

(tick) 1

(error)

Image Modified

Bump Mode/Map:

Bump Map

Normal Map


bump_type=0

bump_type=1


(tick)

(tick)

Bump Map Texture bump_map (tick)
Amount bump_amount (tick)
Amount Texture bump_amount (error)

Image Modified

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier


(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier(tick)
Color Texturediffuse/TexCombineColor/texture_multiplier(tick)
Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
Reflection Color Texturereflect/TexCombineColor/texture_multiplier(tick)
Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
Reflection Glossiness Texturereflect_glossiness/TexCombineColor/texture_multiplier(tick)
Refraction Colorrefract/TexCombineColor/texture_multiplier(tick)
Refraction Color Texturerefract/TexCombineColor/texture_multiplier(tick)
IORrefract_ior/TexCombineColor/texture_multiplier(tick)
IOR Texturerefract_ior/TexCombineColor/texture_multiplier(tick)
Refraction Glossinessrefract_glossiness/TexCombineColor/texture_multiplier(tick)
Refraction Glossiness Texturerefract_glossiness/TexCombineColor/texture_multiplier(tick)
Opacityopacity/TexCombineColor/texture_multiplier(error)
Opacity Textureopacity/TexCombineColor/texture_multiplier(error)

Image Modified

Color

Opacity

Texture Mode:

Auto

Texture Helper

Custom



Can be Overridden


EmissiveBRDFLight

Image Modified

Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency(error)
Transparency Texturetransparency(error)
Emit On Back SidedoubleSided(error)
Compensate EVcompensateExposure(error)
Color*OpacitymultiplyByOpacity(error)

Image Modified

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier


(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor

(error)


BumpBRDFBump

Image Modified

Basebase_brdf(tick)

Image Modified

Mode/Map:

Bump Map

Bump Texture Channel

Normal Map


BRDFBump/bump_tex_color

BRDFBump/bump_tex_color

BRDFBump/bump_tex_color


(tick)

(tick)

(tick)

AmountBRDFBump/bump_tex_mult

(tick)

Amount TextureBRDFBump/bump_tex_mult_tex(error)
Delta ScaleBRDFBump/bump_delta_scale(error)



Maps


Tabs Page
titleMaps

Native Name

V-Ray Plugin Name

SupportNote
Image Removed

Image Added

Bulge

TexBulge

(tick)Not supported in bump mapping
Image Removed

Image Added

CheckerTexChecker(tick)Not supported in bump mapping
Image Removed

Image Added

ClothTexCloth(tick)Not supported in bump mapping
Image Removed

Image Added

GridTexGrid(tick)Not supported in bump mapping
Image Removed

Image Added

Leather

TexLeather(tick)Not supported in bump mapping
Image Removed

Image Added

TilesTexTiles(tick)Not supported in bump mapping
Image Removed

Image Added

UVWTexUVW(tick)
Image Removed

Image Added

Water

TexWater

(error)
Image Removed

Image Added

CellularTexCellular(tick)Not supported in bump mapping
Image Removed

Image Added

GraniteTexGranite(tick)Not supported in bump mapping
Image Removed

Image Added

MarbleTexMarble(tick)Not supported in bump mapping
Image Removed

Image Added

Noise ATexNoise(tick)Not supported in bump mapping
Image Removed

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Noise BTexNoiseMax(tick)Not supported in bump mapping
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RockTexRock(tick)Not supported in bump mapping
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SmokeTexSmoke(tick)Not supported in bump mapping
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SpeckleTexSpeckle(tick)Not supported in bump mapping
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SplatTexSplat(tick)Not supported in bump mapping
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StuccoTexStucco(tick)Not supported in bump mapping
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Bitmap

TexBitmap

(tick)
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Color

TexAColor

(tick)
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GradientTexRamp(tick)Not supported in bump mapping
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Sky

TexSky

(error)
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Temperature

TexTemperature

(error)
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Curvature

TexCurvature

(error)
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Dirt

TexDirt

(error)
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Egdes

TexEdges

Partial

'Color' parameters only

Not supported in bump mapping

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FalloffTexFalloff(tick)Not supported in bump mapping
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FresnelTexFresnel(tick)Not supported in bump mapping
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Color CorrectionColorCorrection(tick)Not supported in bump mapping
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Bezier Curve

TexBezierCurveColor

(tick)Not supported in bump mapping
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Mix (Map)

TexMix

(tick)Not supported in bump mapping
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Mix (Operator)

TexCompMax

(tick)Not supported in bump mapping
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Mix (Value)TexBlend(tick)Not supported in bump mapping
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Multi-Sub

TexMulti

(tick)Not supported in bump mapping
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Simple MixTexCombineColor(tick)Not supported in bump mapping
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Spline CurveTexRemap(tick)Not supported in bump mapping
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Tri-Planar

TexTriPlanar

(tick)Not supported in bump mapping
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UVW Placement
(tick)
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Distance
(error)



Footnotes


Anchor
1
1
 – Opacity is rendered the same way a clipper is rendered - it is either transparent or opaque. Mid-opacity is not supported.