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This page provides information about the supported .vrscene features exported from V-Ray for SketchUp/Rhino.  

 

UI Text Box
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 Chaos Vantage has better support for .vrscene files exported from V-Ray Next, V-Ray 5.

 

 

CSS Stylesheet
/*
.confluence-embedded-image {
	max-width: calc(100% - 4px) !important;
} 
.table-wrap > table {
table-layout: fixed !important;
}
.table-wrap > table > colgroup > col:nth-child(1) {
}
.table-wrap > table > colgroup > col:nth-child(2), .table-wrap > table > colgroup > col:nth-child(3){
width: 230px !important;
}
.table-wrap > table > colgroup > col:nth-child(4) {
width: 75px !important;
}
.table-wrap > table > colgroup > col:nth-child(5) {
width: 250px !important;
}
*/
UI Text Box
typenote
Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.

Lights


UINative NameV-Ray Plugin NameSupport

Image Added



Light Type:

Point

Spot

Directional

Linear

Rectangular


LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle


(tick)

(tick)

(tick)

(tick)

(tick)

Enabledenabled

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)



Lights

UINative NameV-Ray Plugin NameSupportStandard Rhino Lights

 

Image Removed

Light Type:

Point

Spot

Directional

Linear

Rectangular

 

LightOmni

LightSpot

MayaLightDirect

LightRectangle

LightRectangle

 

UINative NameV-Ray Plugin NameSupport

V-Ray Rectangle LightLightRectangle

Image Added




Enableenabled(tick)

Color/Texture

color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Shape:

Rectangle

Disc


is_disk=0

is_disk=1


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Image Added

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect SpecularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Reflections affectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Tex. Resolution tex_resolution

(tick)

Caustic SubdivscausticSubdivs

(error)


V-Ray Sphere LightLightSphere

Image Added


Enableenabled(tick)
Color color

(tick)

Intensity intensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Enabled
Size
enabled

u_size

(tick)

Colorcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Lumens

Luminance

Radiant power (W)

Radiance

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

(tick)

(tick)

(tick)

(tick)

 

 

 

 

 

Image Added

      
Invisible invisible

(tick)

No Decay

noDecay

(tick)

Shadowsshadows

(tick)

Affect Diffuse

affectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect ReflectionsaffectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustic SubdivscausticSubdivs

(error)


 V-Ray Spot LightLightSpot

Image Added
      

UINative NameV-Ray Plugin NameSupportV-Ray Lights

 

 

 

  

 

 

 

 

 V-Ray Rectangle LightLightRectangle 

Image Removed

 

 

 





Enableenabled(tick)
Color/Texturecolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4

 


(tick)

(tick)

(tick)

(tick)

(tick)

Cone AngleconeAngle

(tick)

(tick)
Penumbra Angle
(tick)
penumbraAngle

(tick)

Shape

Penumbra Falloff:

Rectangle

Linear

Disc

 

Smooth Cubic


falloffType

is_disk

=0

is_disk

falloffType=1

 


(tick)

(tick)

U Size/Sizeu_size

(tick)

V Sizev_size

(tick)

Directionality directional

(tick)

Portal Light:

Accurate

Simple

 

lightPortal=1 

lightPortal=2

 

(error)

(tick)

Image Removed

Invisibleinvisible

(tick)

No DecaynoDecay

(error)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay=0

decay=1

decay=2

decay=3


(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Added

Shadowsshadows

(tick)

Double Sided

doubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect
Reflections
Atmospherics
 affectReflections
affect_atmospherics

(tick)

Tex. Resolution tex_resolution

(tick)

(error)
Atmospherics contributionatmospherics_contribution(error)
Caustics
Caustic
SubdivscausticSubdivs

(error)

 


V-Ray
Sphere
IES Light
LightSphere
LightIES

Image Added

 


Enable
Image Removed
enabled
 
(tick)
Enable
Color
enabled
color

(tick)

Color color
Intensity (lm)power

(tick)

Intensity intensity
IES Light Fileies_file

(tick)

Units 

units=0

units=1

units=2

units=3

units=4

 

Shape:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

From IES File

Point

Circle

Sphere


ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2


(tick)

(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter
Sizeu_size

(tick)

Image Removed

      Invisible invisible

(tick)

No Decay

noDecay

(tick)

Image Added

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect
Reflections 
Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
affectReflections(tick)
Caustic SubdivscausticSubdivs

(error)

 

 

V-Ray
Spot
Omni Light
LightSpot 
LightOmni

Image Added

Image Removed      

 
 

 

 


Enableenabled(tick)
Color
/Texture
color

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube


decay_type=0

decay_type=1

decay_type=2

units

decay_type=3

units=4


(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

 

(tick)

(tick)

(tick)

(tick)

(tick)

Image Added

Cone Angle
Shadows
coneAngle
shadows

(tick)

Penumbra Angle
Affect Diffuse
penumbraAngle
affectDiffuse

(tick)

Penumbra Falloff:

Linear

Smooth Cubic

 

falloffType=0

falloffType=1

 

(tick)

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube

 

decay=0

decay=1

decay=2

decay=3

 

(error)

(error)

(error)

(error)

 Shadow RadiusshadowRadius

(tick)

Image Removed

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Caustics SubdivscausticSubdivs

(error)

 V-Ray IES LightLightIES 

Image Removed

 

Enableenabled(tick)Colorcolor

(tick)

Intensity (lm)power

(tick)

IES Light Fileies_file

(tick)

Shape:

From IES File

Point

Circle

Sphere

 

ies_light_shape=-1

ies_light_shape=0

ies_light_shape=1

ies_light_shape=2

 

(tick)

(tick)

(tick)

(tick)

Diameteries_light_diameter

(tick)

Image Removed

Shadowsshadows

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Caustics SubdivscausticSubdivs

(error)


V-Ray Dome LightLightDome

Image Added



Enableenabled(tick)
Color/Texture HDRcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(error)

(error)

(error)

(error)

Shape:

Hemisphere

Sphere


dome_spherical=0

dome_spherical=1


(error)

(tick)

Finite Domedome_finite_on(error)
Radiusfinite_radius(error)
Projection Heightfinite_cameraHeight(error)
Ground Blendfinite_groundBlend(error)
Use Transform(minus)
Adaptivedome_adaptive

(error)

Image Added

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

Affect DiffuseaffectDiffuse

(error)

Affect DiffuseaffectDiffuse(tick)

Diffuse contributiondiffuse_contribution
(tick)

(error)

Affect Specular

affectSpecular

(tick)

(error)

Specular contributionspecular_contribution

(tick)

Caustic

(error)

Affect ReflectionsaffectReflections

(error)

Reflections contributionreflections_contribution(error)
 Tex. Resolutiontex_resolution

(error)

 Caustics SubdivscausticSubdivs

(error)

 Target Radiusdome_targetRadius(minus)
 Emit Distancedome_emitRadius(minus)
 

V-Ray
Omni
Mesh Light
LightOmni 
LightMesh

Image Added

Image Removed

   


Enableenabled(tick)
Color/Texturecolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 


units=0

units=1

units=2

units=3

units=4

 


(tick)

(tick)

(tick)

(tick)

(tick)

Image Added

Invisibleinvisible

(tick)

Decay:

No Decay

Inverse

Inverse Square

Inverse Cube

 

decay_type=0

decay_type=1

decay_type=2

decay_type=3

 

(error)

(error)

(error)

(error)

Shadow RadiusshadowRadius

(tick)

Image Removed

Shadowsshadows

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Caustics SubdivscausticSubdivs

(error)

 V-Ray Dome LightLightDome 

Image Removed

 

 

Enableenabled(tick)Color/Texture HDRcolor

(tick)

Intensityintensity

(tick)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

(error)

(error)

(error)

(error)

Shape:

Hemisphere

Sphere

 

dome_spherical=0

dome_spherical=1

 

(error)

(tick)

Use Transform(minus)Adaptivedome_adaptive

(error)

Image Removed

Invisibleinvisible

(error)

Shadowsshadows

(error)

Affect Alphaaffect_alpha

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

 Tex. Resolutiontex_resolution

(error)

 Caustics SubdivscausticSubdivs

(error)

 Target Radiusdome_targetRadius(minus) Emit Distancedome_emitRadius(minus) V-Ray Mesh LightLightMesh 

Image Removed

 

Enableenabled(error)Color/Texturecolor

(error)

Intensityintensity

(error)

Units:

Default (Scalar)

Luminous Power (Lumens)

Liminance (lm/m^2/sr)

Radiant power (W)

Radiance (W/m^2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

(error)

(error)

(error)

(error)

(error)

Image Removed

Invisibleinvisible

(error)

No DecaynoDecay

(error)

Shadowsshadows

(error)

Double SideddoubleSided

(error)

Affect DiffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect Specular

affectSpecular

(error)

Specular contributionspecular_contribution

(error)

Affect ReflectionsaffectReflections

(error)

Tex. Resolutiontex_resolution

(error)

Caustics SubdivscausticSubdivs

(error)

 V-Ray Sun LightSunLight 

Image Removed

 

 

Enableenabled(tick)Colorcolor(tick)

Color Mode:

Filter

Direct

Override

 

color_mode=0

color_mode=1

color_mode=2

 

(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)Size Multipliersize_multiplier(tick)

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al

 

sky_model.0

sky_model=1

sky_model=2

sky_model=3

 

(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)Turbidityturbidity(tick)Ozoneozone(tick)Albedo Colorground_albedo(tick)Bend Angleblend_angle(tick)Horizon Offsethorizon_offset(tick)

Image Removed

Invisibleinvisible(tick)Shadowsshadows(tick)Affect DiffuseaffectDiffuse(tick)Affect SpecularaffectSpecular(tick)Caustic SubdivisionscausticSubdivs(error)Emit Radius(minus)

 

 

 

Camera

No DecaynoDecay

(error)

Shadowsshadows

(tick)

Double SideddoubleSided

(tick)

Affect DiffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect Specular

affectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect ReflectionsaffectReflections

(tick)

Reflections contributionreflections_contribution(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Tex. Resolutiontex_resolution

(error)

Caustics SubdivscausticSubdivs

(error)


V-Ray Sun LightSunLight

Image Added

Enableenabled(tick)
Custom Orientationtransform(tick)
Horizontal Angletransform(tick)
Vertical Angletransform(tick)

Image Added




Colorcolor(tick)

Color Mode:

Filter

Direct

Override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Intensity Multiplierintensity_multiplier(tick)
Size Multipliersize_multiplier(tick)

Image Added

Sky Model:

Preetham et al

CIE Clear

CIE Overcast

Hosek et al


sky_model.0

sky_model=1

sky_model=2

sky_model=3


(tick)

(tick)

(tick)

(tick)

Horizontal Illuminationhoriz_illum(tick)
Turbidityturbidity(tick)
Ozoneozone(tick)

Image Added

Albedo Colorground_albedo(tick)
Blend Angleblend_angle(tick)
Horizon Offsethorizon_offset(tick)

Image Added

 
Enabledclouds_on(tick)
Densityclouds_density(tick)
Virietyclouds_variety(tick)
Cirrus Amountclouds_cirrus_amount(tick)
Height (m)clouds_height(tick)
Thickness (m)clouds_thickness(tick)
Offset X (m)clouds_offset_x(tick)
Offset Y (m)clouds_offset_y(tick)
Phase X (%)clouds_phase_x(tick)
Phase Y (%)clouds_phase_y(tick)
Ground Shadowsclouds_ground_shadows(tick)

Image Added

Contrailsclouds_contrails_on(error)
Contrails Numberclouds_contrails_num_planes(error)
Contrails Strengthclouds_contrails_strength(error)
Contrails Distortionclouds_contrails_distortion(error)
Contrails Offset X (m)clouds_contrails_offset_x(error)
Contrails Offset Y (m)clouds_contrails_offset_y(error)
Contrails Time

  clouds_contrails_time=0

(error)

Image Added

Dynamic Clouds-(error)
Wind Direction (deg)clouds_offset_x; clouds_offset_y(error)
Wind Speed (m/s)clouds_offset_x; clouds_offset_y(error)
Phase Velocity (%/s)clouds_phase_x; clouds_phase_x(error)

Image Added

Invisibleinvisible(tick)
Shadowsshadows(tick)
Affect DiffuseaffectDiffuse(tick)
Affect SpecularaffectSpecular(tick)
Affect Atmosphericsaffect_atmospherics(error)
Atmospherics contributionatmospherics_contribution(error)
Atmospheric Shadowsatmos_shadows(error)
Caustic SubdivisionscausticSubdivs(error)
Emit Radius– (minus)



Camera


UINative nameV-Ray plugin name (plugin/parameter)Support

CameraCameraPhysical

Image Added

Type:

Standard

VR Spherical Panorama

VR Cubemap


SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10


(tick)

(error)

(error)

StereoRenderView/stereo_on(error)
Enable Exposure

exposure

(tick)
Exposure Value (EV)combination of ISO, f_number, shutter_speed(tick)
Exposure Value (EV) AutoSettingsCamera/auto_exposure(error)
CompensationSettingsCamera/auto_exposure_compensation(error)
White Balancewhite_balance(tick)
White Balance AutoSettingsCamera/auto_white_balance(error)
Auto Values– (minus)
Depth of Fielduse_dof(tick)
Defocuscombination of ISO, f_number(tick)

Focus Source:

Fixed Distance

Camera Target

Fixed Point



(minus)

(minus)

(minus)

Focus Distancefocus_distance(tick)
Vignettingvignetting(error)
Vertical Tiltlens_shift(tick)

Image Added

Film Sensitivity (ISO)ISO(tick)
Aperture (F Number)f_number(tick)
Shutter Speedshutter_speed(tick)
Bladesblades_num(tick)
Enable Bladesblades_enable(tick)
Center Biascenter_bias(error)
Rotationblades_rotation(tick)
Anisotropyanisotropy(error)



Geometry


UINative NameV-Ray Plugin NameSupportNotes


V-Ray Clipper

VRayClipper

(error)



V-Ray DecalVRayDecal(error)

V-Ray DisplacementGeomDisplacedMesh

(tick)



V-Ray EnmeshGeomEnmesh(error)


V-Ray Fur

GeomHair

(tick)



V-Ray Infinite PlaneGeomPlane

(error)



V-Ray Proxy Mesh

GeomMeshFile

(tick)



V-Ray Proxy SceneVRayScene

(tick)



V-Ray ScatterInstancer(tick)

V-Ray Scene ImporterVRayScene(tick)



Environment



Native NameV-Ray Plugin NameSupport

Environment Fog
(tick)



Materials


Tabs Page
titleMaterials

Native NameV-Ray Plugin NameSupport

BumpBRDFBump

  • Base material
  • Map
  • Amount



BlendBRDFLayered
  • Base material
  • Layer materials

Car Paint 2

  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
BRDFCarPaint2

EmissiveBRDFLight
  • Color
  • Intensity

HairBRDFHair3

(error)


MultiMaterialMtlMulti(tick)

Outline OverrideBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

OverrideMtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material

Subsurface ScatteringBRDFSSS2Complex
  • Index of refraction
  • Sub-surface color
  • Specular color
  • Specular amount
  • Specular glossiness

Stochastic FlakesBRDFStochasticFlakes
  • Hilight Glossiness
  • BRDF Type: GGX

Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency

VRscanBRDFScanned(error)

WrapperMtlWrapper
  • Base material



VRayMtl


Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Image Added

Colordiffuse(tick)
Diffuse Texturediffuse(tick)
Diffuse Roughnessroughness(error)
Diffuse Roughness Textureroughness(error)

Image Added

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness


option_use_roughness=0

option_use_roughness=1


(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)


brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4


(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back

(tick)

Max Depthreflect_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Image Added

Anisotropyanisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel


anisotropy_derivation=0

anisotropy_derivation=0


(error)

(error)

Local Axis:

X

Y

Z


anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2


(error)

(error)

(error)

Map Channel/Setanisotropy_derivation(error)

Image Added

Distance onreflect_dim_distance(error)
Distancereflect_dim_distance_on(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Added

Translucency set to None

Image Added

Translucency set to Volumetric

Image Added

Translucency set to SSS

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(tick)
Refraction Glossiness Texturerefract_glossiness(tick)
Thin-Walledrefract_thin_walled(error)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color_tex(error)
Depth (cm) / Scale (cm)fog_mult

(tick)

Translucency:

None

Volumetric

SSS


translucency=0

translucency=4

translucency=6


(error)

(error)

(error)

Scatter Color / SSS Colortranslucency_color

(error)

Scatter Color Texture / SSS Color Texturetranslucency_color

(error)

SSS Amounttranslucency_amount

(error)

Scatter Radius

Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max Depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Image Added

Dispersion ondispersion_on(error)
Abbedispersion(error)

Image Added


Fog Scattering ontranslucency(error)

Type:

Hard (wax)

Hybrid


translucency=1

translucency=3


(error)

(error)

Back-side Colortranslucency_color(error)
Back-side Color Texturetranslucency_color
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Image Added

Coat Amount

coat_amount

(tick)

Coat Amount Texturecoat_amount

(tick)

Coat Colorcoat_color

(tick)

Coat Color Texturecoat_color

(tick)

Coat Glossinesscoat_glossiness

(tick)

Coat Glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Image Added

  


Coat Bump Enabledcoat_bump_lock(tick)

Mode/Map:

Bump Map

Bump Texture Channel

Normal Map


coat_bump_type=0

coat_bump_type=5

coat_bump_type=1

 

(error)

(error)

(error)

Coat Bump Map Texture coat_bump_map(error)
Amountcoat_bump_amount

(error)

Amount Texturecoat_bump_amount

(error)

Image Added

Sheen Colorsheen_color

(error)

Sheen Color Texturesheen_color

(error)

Sheen Glossinesssheen_glossiness

(error)

Sheen Glossiness Texturesheen_glossiness

(error)

Image Added

Thickness Map

Thickness Min (nm)

Thickness Max (nm)

IOR

IOR Texture

Image Added

Color

Self-Illumination Color Texture

Intensity

Compensate EV

Image Added



Opacityopacity(error)
Opacity Textureopacity(tick) 1

Custom Source:

Diffuse Texture Alpha

Opacity Texture Alpha


opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3


(tick)

(error)

Mode:

Normal

Clip

Stochastic


opacity_mode=0

opacity_mode=1

opacity_mode=2


(error)

(tick) 1

(error)

Image Added

Bump Mode/Map:

Bump Map

Normal Map


bump_type=0

bump_type=1


(tick)

(tick)

Bump Map Texture bump_map (tick)
Amount bump_amount (tick)
Amount Texture bump_amount (error)

Image Added

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier


(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier(tick)
Color Texturediffuse/TexCombineColor/texture_multiplier(tick)
Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
Reflection Color Texturereflect/TexCombineColor/texture_multiplier(tick)
Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
Reflection Glossiness Texturereflect_glossiness/TexCombineColor/texture_multiplier(tick)
Refraction Colorrefract/TexCombineColor/texture_multiplier(tick)
Refraction Color Texturerefract/TexCombineColor/texture_multiplier(tick)
IORrefract_ior/TexCombineColor/texture_multiplier(tick)
IOR Texturerefract_ior/TexCombineColor/texture_multiplier(tick)
Refraction Glossinessrefract_glossiness
UINative nameV-Ray plugin name (plugin/parameter)Support CameraCameraPhysical 

Image Removed

Type:

Standard

VR Spherical Panorama

VR Cubemap

 

SettingsCamera/type=0

SettingsCamera/type=9

SettingsCamera/type=10

 

(tick)

(error)

(error)

StereoRenderView/stereo_on(error)Enable Exposure

exposure

(tick)Exposure Value (EV)combination of ISO, f_number, shutter_speed(tick)Exposure Value (EV) AutoSettingsCamera/auto_exposure(error)CompensationSettingsCamera/auto_exposure_compensation(error)White Balancewhite_balance(tick)White Balance AutoSettingsCamera/auto_white_balance(error)Auto Values– (minus)Depth of Fielduse_dof(tick)Defocuscombination of ISO, f_number(tick)

Focus Source:

Fixed Distance

Camera Target

Fixed Point

 

 

(minus)

(minus)

(minus)

Focus Distancefocus_distance(tick)Vignettingvignetting(error)Vertical Tiltlens_shift(tick)

Image Removed

Film Sensitivity (ISO)ISO(tick)Aperture (F Number)f_number(tick)Shutter Speedshutter_speed(tick)Bladesblades_num(tick)Enable Bladesblades_enable(tick)Center Biascenter_bias(error)Rotationblades_rotation(tick)Anisotropyanisotropy(error)

 

 

Geometry

Native NameV-Ray Plugin NameSupport

V-Ray Clipper

VRayClipper

(error)

V-Ray DisplacementGeomDisplacedMesh

(error)

V-Ray Fur

GeomHair

(error)

V-Ray PlaneGeomPlane

(error)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(error)

 

Materials

Tabs Page
titleMaterials
Native NameV-Ray Plugin NameSupportBumpBRDFBump
  • Base material
  • Map
  • Amount
BlendBRDFLayered
  • Base material
Car PaintBRDFCarPaint
  • Base Color
  • Base Reflection
  • Base Glossiness
EmissiveBRDFLight
  • Color
  • Intensity
Subsurface ScatteringBRDFSSS2Complex
  • Index of refraction
  • Sub-surface color
  • Specular color
  • Specular amount
  • Specular glossiness
Stochastic FlakesBRDFStochasticFlakes
  • Hilight Glossiness
  • BRDF Type: GGX
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
Toon MaterialBRDFToonMtlLoads as BRDFVRayMtl, toon parameters are ignored.

 

 

VRayMtl

TexCombineColor/color

TexCombineColor/texture_multiplier

refract_ior
Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
GenericBRDFVRayMtl

Image Removed

Diffusediffuse(tick)
Diffuse Texturediffuse(tick)
Roughnessroughness(error)
Roughness Textureroughness(error)

Image Removed

Reflection Colorreflect(tick)
Reflection Color Texturereflect(tick)
Reflection Glossinessreflect_glossiness(tick)
Reflection Glossiness Texturereflect_glossiness(tick)
Fresnelfresnel(tick)
Reflection IORfresnel_ior(tick)
Reflection IOR Texturefresnel_ior(tick)
Metalnessmetalness(tick)
Metalness Texturemetalness(tick)
GGX Tail Falloffgtr_gamma(error)

Surface Control:

Use Glossiness

Use Roughness

 

option_use_roughness=0

option_use_roughness=1

 

(tick)

(tick)

BRDF Type:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 

brdf_type=0

 brdf_type=1

 brdf_type=2

 brdf_type=4

 

(tick)

(tick)

(tick)

(tick)

Back Side Reflectoption_reflect_on_back

(tick)

Max Depthreflect_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 

(error)

(error)

(error)

Trace Reflectionsreflect_trace

(error)

Image Removed

Anisotropyanisotropy(error)
Anisotropy Textureanisotropy(error)
Rotationanisotropy_rotation(error)
Rotation Textureanisotropy_rotation(error)

Derivation:

Local axis

Map channel

 

anisotropy_derivation=0

anisotropy_derivation=0

 

(error)

(error)

Local Axis:

X

Y

Z

 

anisotropy_axis=0

anisotropy_axis=1

anisotropy_axis=2

 

(error)

(error)

(error)

Map Channel/Setanisotropy_derivation(error)

Image Removed

Distance onreflect_dim_distance(error)
Distancereflect_dim_distance_on(error)
Dim Falloffreflect_dim_distance_falloff(error)

Image Removed

Refraction Colorrefract(tick)
Refraction Color Texturerefract(tick)
Fog Colorfog_color

(tick)

Fog Color Texturefog_color(error)
Fog Multiplierfog_mult

(tick)

Fog Biasfog_bias

(tick)

IORrefract_ior(tick)
IOR Texturerefract_ior(tick)
Refraction Glossinessrefract_glossiness(error)
Refraction Glossiness Texturerefract_glossiness(error)
Affect Shadowsrefract_affect_shadows(tick)
Fog Units Scalingfog_unit_scale_on(error)
Max depthrefract_depth(error)

Affect Channels:

Color only

Color+alpha

All Channels

 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 

(error)

(error)

(error)

Trace Refractionsrefract_trace

(error)

Image Removed

Dispersion ondispersion_on(error)
Abbedispersion(error)

Image Removed

 

Fog Scattering ontranslucency(error)

Type:

Hard (wax)

Hybrid

 

translucency=1

translucency=3

 

(error)

(error)

Back-side Colortranslucency_color(error)
Scatter Coefftranslucency_scatter_coeff(error)
Fwd/back Coefftranslucency_scatter_dir(error)
Thicknesstranslucency_thickness(error)
Light Multipliertranslucency_light_mult(error)

Image Removed

Coat Amount

coat_amount

(tick)

Coat Amount Texturecoat_amount

(tick)

Coat Colorcoat_color

(tick)

Coat Color Texturecoat_color

(tick)

Coat Glossinesscoat_glossiness

(tick)

Coat Glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Image Removed

  

 

Coat Bump Enabledcoat_bump_lock(tick)

Coat Bump Mode:

Bump Map

Bump Texture Channel

Normal Map

 

coat_bump_type=0

coat_bump_type=5

coat_bump_type=1

 

(error)

(error)

(error)

Coat Bump Map Texture coat_bump_map(error)
Coat Bump Amountcoat_bump_amount

(error)

Coat Bump Amount Texturecoat_bump_amount

(error)

Image Removed

Sheen Colorsheen_color

(error)

Sheen Color Texturesheen_color

(error)

Sheen Glossinesssheen_glossiness

(error)

Sheen Glossiness Texturesheen_glossiness

(error)

Image Removed

 

 

Opacityopacity(error)
Opacity Textureopacity(tick) 1

Custom Source:

DIffuse Texture Alpha

Opacity Texture Alpha

 

opacity/TexCombineFloat

opacity/TexAColorChannel/mode=3

 

(tick)

(error)

Mode:

Normal

Clip

Stochastic

 

opacity_mode=0

opacity_mode=1

opacity_mode=2

 

(error)

(tick) 1

(error)

Image Removed

Bump Mode:

Bump Map

Normal Map

 

bump_type=0

bump_type=1

 

(tick)

(error)

Bump Map Texture bump_map (tick)
Bump Amount bump_amount (tick)
Bump Amount Texture bump_amount (error)

Image Removed

Mode:

Multiply

Blend amount

 

(tick)

(tick)

Colordiffuse/TexCombineColor/texture_multiplier(tick)
Reflection Colorreflect/TexCombineColor/texture_multiplier(tick)
Reflection Glossinessreflect_glossiness/TexCombineColor/texture_multiplier(tick)
Refraction Colorrefract/TexCombineColor/texture_multiplier(tick)
IOR
/TexCombineColor/texture_multiplier(tick)
Refraction Glossiness Texturerefract_
glossiness
glossiness/TexCombineColor/texture_multiplier(tick)
Opacityopacity/TexCombineColor/texture_multiplier(error)
Opacity Textureopacity/TexCombineColor/texture_multiplier(error)

Image Added

Color

Opacity

Texture Mode:

Auto

Texture Helper

Custom



Can be Overridden
 



EmissiveBRDFLight
 

Image Added

Image Removed

Colorcolor(tick)
Color Texturecolor(tick)
IntensitycolorMultiplier(tick)
Intensity TexturecolorMultiplier(tick)
Transparencytransparency(error)
Transparency Texturetransparency(error)
Emit On Back SidedoubleSided(error)
Compensate EVcompensateExposure(error)
Color*OpacitymultiplyByOpacity(error)
Image Removed

Image Added

Mode:

Multiply

Blend amount


TexCombineColor/color

TexCombineColor/texture_multiplier

 


(tick)

(tick)

ColorTexCombineColor(tick)
IntensityTexCombineColor(tick)
TransparencyTexCombineColor

(error)

 


BumpBRDFBump
 

Image Added

Image Removed

Basebase_brdf(tick)
Image Removed

Image Added

Mode/Map:

Bump Map

Bump Texture Channel

Normal Map


BRDFBump/bump_tex_color

BRDFBump/bump_tex_color

BRDFBump/bump_tex_color

 


(tick)

(tick)

(tick)

AmountBRDFBump/bump_tex_mult

(tick)

(error)

Amount TextureBRDFBump/bump_tex_mult_tex(error)
Delta ScaleBRDFBump/bump_delta_scale(error)

 

 

 

 



Maps


 
Tabs Page
titleMaps

Native Name

V-Ray Plugin Name

SupportNote
Image Removed

Image Added

Bulge

TexBulge

(tick)
Image Removed
Not supported in bump mapping

Image Added

CheckerTexChecker(tick)
Image Removed
Not supported in bump mapping

Image Added

ClothTexCloth(tick)
Image Removed
Not supported in bump mapping

Image Added

GridTexGrid(tick)
Image Removed
Not supported in bump mapping

Image Added

Leather

TexLeather(tick)
Image Removed
Not supported in bump mapping

Image Added

TilesTexTiles(tick)
Image Removed
Not supported in bump mapping

Image Added

UVWTexUVW(tick)
Image Removed

Image Added

Water

TexWater

(error)
Image Removed

Image Added

CellularTexCellular(tick)
Image Removed
TexGranite(tick)

Image Removed

Not supported in bump mapping

Image Added

Granite
TexGranite(tick)Not supported in bump mapping

Image Added

MarbleTexMarble(tick)
Not supported in bump mapping

Image Added

Image Removed

Noise ATexNoise(tick)
Image Removed
Not supported in bump mapping

Image Added

Noise BTexNoiseMax(tick)
Image Removed
Not supported in bump mapping

Image Added

RockTexRock(tick)
Image Removed
Not supported in bump mapping

Image Added

SmokeTexSmoke(tick)
Image Removed
Not supported in bump mapping

Image Added

SpeckleTexSpeckle(tick)
Not supported in bump mapping

Image Added

Image Removed

SplatTexSplat(tick)
Image Removed
Not supported in bump mapping

Image Added

StuccoTexStucco(tick)
Not supported in bump mapping

Image Added

Image Removed

Bitmap

TexBitmap

(tick)
Image Removed

Image Added

Color

TexAColor

(tick)
Image Removed

Image Added

GradientTexRamp(tick)
Not supported in bump mapping

Image Added

Image Removed

Sky

TexSky

(error)
Image Removed

Image Added

Temperature

TexTemperature

(error)
Image Removed

Image Added

Curvature

TexCurvature

(error)
Image Removed

Image Added

Dirt

TexDirt

(error)
Image Removed

Image Added

Egdes

TexEdges

(error)Image Removed
Partial

'Color' parameters only

Not supported in bump mapping

Image Added

FalloffTexFalloff(tick)
Image Removed
Not supported in bump mapping

Image Added

FresnelTexFresnel(tick)
Not supported in bump mapping

Image Added

Image Removed

Color CorrectionColorCorrection(tick)
Image Removed(tick)

Image Removed

Not supported in bump mapping

Image Added

Bezier Curve

TexBezierCurveColor

(tick)Not supported in bump mapping

Image Added

Mix (Map)

TexMix

(tick)
Not supported in bump mapping

Image Added

Image Removed

Mix (Operator)

TexCompMax

(tick)
Image Removed
Not supported in bump mapping

Image Added

Mix (Value)TexBlend(tick)
Image Removed
Not supported in bump mapping

Image Added

Multi-Sub

TexMulti

(tick)
Not supported in bump mapping

Image Added

Image Removed

Simple MixTexCombineColor(tick)
Image Removed
Not supported in bump mapping

Image Added

Spline CurveTexRemap(tick)
Not supported in bump mapping

Image Added

Image Removed

Tri-Planar

TexTriPlanar

(tick)
 
Not supported in bump mapping

Image Added

UVW Placement
 

(tick)
(tick)

Image Added

 
Distance
 

(error)



Footnotes


Anchor
1
1
 – Opacity is rendered the same way a clipper is rendered - it is either transparent or opaque. Mid-opacity is not supported.