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This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.

 

UI Text Box
typenote

 Chaos Vantage has better support for .vrscene files exported from V-Ray Next, V-Ray 5.

 

 

Lights


 UINative nameV-Ray plugin name (plugin/parameter)Support
Standard 3ds Max light

 

 

 

 

 

 

 

 

 

On

enabled(tick)

Light Type:

Spot

Directional

Omni

 

LightSpotMax

LightDirectMax

LightOmniMax

 

(tick)

(tick)

(tick)

Targeted(tick)
Shadowsshadows(tick)
Use Global Settingsuse_global_light_level(tick)

Shadow Type

Adv. Raytraced

Area Shadows

Shadow Map

Ray Traced Shadows

VRayShadow

 

 

(minus)

(minus)

(minus)

(minus)

(tick)

Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

Transparent shadows –(minus)
BiasshadowBias (tick)

Area shadow:

Box

Sphere

 

shadowShape=0

shadowShape=1

 

(tick)

(tick)

U sizeshadowRadius

(tick)

V sizeshadowRadius1

(tick)

W sizeshadowRadius2

(tick)

SubdivsshadowSubdivs

(error)


 


 

 

Multiplierintensity

(tick)

Colorcolor

(tick)

Decay Type:

None

Inverse

Inverse Sqaure

 

decay_type=0

decay_type=1

decay_type=2

 

(tick)

(tick)

(tick)

Decay Startdecay_start(tick)

Near Attenuation:

Use

Show

Start

End

 

near_attenuation

near_attenuation_start

near_attenuation_end

 

(tick)

(minus)

(tick)

(tick)

Far Attenuation:

Use

Show

Start

End

 

far_attenuation

far_attenuation_start

far_attenuation_end

 

(tick)

(minus)

(tick)

(tick)

Show Clone(minus)
Overshootovershoot(tick)
Hotspot/Beamhotspot(tick)
Falloff/Fieldfallsize(tick)
Cirleshape_type=0(tick)
Rectangleshape_type=1(tick)
Aspectrect_aspect(tick)
Bitmap Fit...(minus)

Contrast(minus)
Soften Diff. Edge(minus)
DiffuseaffectDiffuse(tick)
SpecularaffectSpecular(tick)
Ambient Only 
Mapprojector_map(tick)

Object Shadows:

Color

Density

Map

Light Affects Shadow Color

 

shadowColor

 

(error)

(minus)

(minus)

(minus)

Atmosphere Shadows:

On

Opacity

Color Amount

 

 

(minus)

(minus)

(minus)

 

 


UINative nameV-Ray plugin name (plugin/parameter)Support
V-Ray Lights

 

 

 

 

 

 

 

 

 

 

 

 V-Ray Light  

Onenabled(tick)

Type:

Plane

Dome

Sphere

Mesh

Disk

 

LightRectangle/is_disc=0

LightDome

LightSphere

LightMesh

LightRectangle/is_disc=1

 

(tick)

(tick)

(tick)

(error)

(tick)

Targeted(tick)
Length/Radiusu_size(tick)
Widthv_size(tick)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

 

units=0

units=1

units=2

units=3

units=4

 

(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature

 

 

(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

LightRectangle/use_rect_tex

LightDome/use_dome_tex

LightMesh/use_tex

(tick)

(tick)

(error)

Texture Map

LightRectangle/rect_tex

LightDome/dome_tex

LightMesh/tex

(tick)

(tick)

(error)

Restex_resolution

(tick)

 

DirectionalLightRectangle/directional

(tick)

Preview:

Selected

Always

Never

 

 

(minus)

(minus)

(minus)

Preview texmap(minus)

 

 

Spherical (full dome)LightDome/dome_spherical

(tick)

Affect alphaLightDome/affect_alpha(error)
Lock texture to icon(minus)

Ray dist:

None

From GI

Explicit

 

LightDome/dome_rayDistanceMode=0

LightDome/dome_rayDistanceMode=1

LightDome/dome_rayDistanceMode=2

 

(error)

(error)

(error)

DistanceLightDome/dome_rayDistance(error)
Target radius(minus)
Emit radius(minus)
Adaptive domeLightDome/dome_adaptive(error)

Flip normals(minus)
Pick meshLightMesh/geometry(error)
Replace mesh with light(minus)
Extract mesh as node(minus)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

No decaynoDecay(error)
Skylight portallightPortal=1(error)
SimplelightPortal=2(tick)
Store with irradiance mapstoreWithIrradianceMap(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
 V-Ray IES LightLightIESMax 

Enabledenabled

(tick)

Enable viewport shading(minus)
Show distribution(minus)
Targeted

(tick)

Ies fileies_file

(tick)

Rotation X

(tick)

Rotation Y

(tick)

Rotation Z

(tick)

CutoffcutoffThreshold(error)
Shadow biasshadowBias

(tick)

Cast shadowsshadows

(tick)

Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Use light shape:

No

For shadows only

For illumination and shadows

 

soft_shadows=0

soft_shadows=1

soft_shadows=2

 

(error)

(error)

(error)

Override shapeies_light_shape(tick)
Shapeies_light_shape(tick)
Heighties_light_height

(tick)

Widthies_light_width

(tick)

Lengthies_light_length

(tick)

Diameteries_light_diameter

(tick)

Color mode:

Color

Temperature

 

 

(tick)

(tick)

Colorcolor

(tick)

Color temperaturecolor

(tick)

Override inter:

rescale

replace

 

override_prescribed_power=0

override_prescribed_power=1

 

(tick)

(tick)

Intensity type:

power (lm)

intensity (cd)

 

 

(tick)

(tick)

Intensity valuepower

(tick)

Area specularsarea_speculars

(tick)

Viewport wire color(minus)
Icon text(minus)
Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

 V-Ray Ambient LightLightAmbientMax 

Enabledenabled

(error)

Mode:

Direct + GI

Direct light

GI

 

mode=0

mode=1

mode=2

 

(error)

(error)

(error)

GI min distancegi_min_distance

(error)

Colorcolor

(error)

Intensitycolor

(error)

Light map

(error)

Compensate exposurecompensate_exposure

(error)

Viewport wire color(minus)
Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

 V-Ray SunSunLight 

 

Enabled

  enabled

(tick)

Intensity multiplierintensity_multiplier

(tick)

Size multipliersize_multiplier

(tick)

Filter colorfilter_color

(tick)

Color mode:

filter

direct

override

 

color_mode=0

color_mode=1

color_mode=2

 

(tick)

(tick)

(tick)

Sky model:

Preetham et al.

CIE clear

CIE overcast

Hosek et al.

Improved

 

sky_model.0

sky_model=1

sky_model=2

sky_model=3

sky_model=4

 

(tick)

(tick)

(tick)

(tick)

(tick)

Ground albedoground_albedo

(tick)

Indirect horiz illuminationhoriz_illum

(tick)

Blend angleblend_angle

(tick)

Horizon offsethorizon_offset

(tick)

Turbidityturbidity

(tick)

Ozoneozone

(tick)

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

Invisibleinvisible

(tick)

Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution(tick) 
Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution(tick) 
Cast atmospheric shadowsatmos_shadows(error)

Shadow biasshadowBias

(tick)

Photon emit radiusphoton_radius(error)

 

 

 

Physical Camera


 UINative nameV-Ray Plugin nameSupport
Max Camera

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 Physical CameraCameraPhysical 

Targeted

(tick)

Target Distance

target_distance

(tick)

Show Cone:

When Selected

Always

Never

 

 

(minus)

(minus)

(minus)

Show Horizon Line(minus)

Texture Resolutionbmpaperture_resolution

(error)

Use Lens Filedistortion_type=2

(error)

Lens Filelens_file

(error)

Preset(minus)
Widthfilm_width

(tick)

Focal Lengthfocal_length

(tick)

Specify FOVspecify_fov

(tick)

FOVfov

(tick)

Zoomzoom_factor

(tick)

Aperturef_number

(tick)

Use Target Distancetargeted=1

(tick)

Customtargeted=0

(tick)

Focus Distancefocus_distance

(tick)

Lens Breathing

(tick)

Enable Depth of Fielduse_dof

(tick)

Shutter Type(minus)
Durationshutter_speed

(tick)

Offsetshutter_offset

(error)

Enable Motion Bluruse_moblur

(error)

Exposure ControlSettingsColorMapping/exposure

(error)

ManualISO

(tick)

Target

(error)

Illuminantwhite_balance

(error)

Temperaturewhite_balance

(error)

Customwhite_balance

(error)

Enable Vignettingvignetting

(error)

Amountvignetting

(error)

Aperture Shape:

Circular

Bladed

 

blades_enable=0

blades_enable=1

 

(tick)

(tick)

Bladesblades_num

(tick)

Rotationblades_rotation

(tick)

Custom Texturebmpaperture_tex

(error)

Affect Exposurebmpaperture_affects_exposure

(error)

Center Bias (Ring Effect)center_bias

(error)

Optical Vignetting (Cat Eye)optical_vignetting

(error)

Anisotropy (Anamorphic Lens)anisotropy

(error)

Lens Shift:

Horizontal

Vertical

 

horizontal_offset

vertical_offset

 

(tick)

(tick)

Tilt Correction:

Horizontal

Vertical

 

horizontal_shift

lens_shift

 

(tick)

(tick)

Auto Vertical Tilt Correction

(tick)

Distortion Type:

None

Cubic

 

distortion=0

distortion_type=1

 

(error)

(error)

Amountdistortion

(error)

Texturelens_file

(error)

EnableRenderView/clipping

(tick)

Clipping NearRenderView/clipping_near

(tick)

Clipping FarRenderView/clipping_far

(tick)

Environment Near Range(minus)
Environment Far Range(minus)
V-Ray  Camera

 

 

 

 V-Ray Physical CameraCameraPhysical 

Targeted –

(tick)

Camera Type:

Still cam

Movie cam

Video cam

 

type=0

type=1

type=2

 

(tick)

(error)

(error)

Target distancetarget_distance

(tick)

Focus distancefocus_distance

(tick)

Show cone(minus)
Show horizon line(minus)

Use Field of viewspecify_fov

(tick)

Field of viewfov

(tick)

Film gate (mm)film_width

(tick)

Focal length (mm)focal_length

(tick)

Zoom factorzoom_factor

(tick)

Film speed (ISO)ISO

(tick)

F-Numberf_number

(tick)

Shutter speedshutter_speed

(tick)

Shutter angleshutter_angle

(error)

Shutter offsetshutter_offset

(error)

Latency (s)latency

(error)

Depth of fielduse_dof

(tick)

Motion bluruse_moblur

(error)

Exposure:

No exposure

Physical exposure

Exposure value (EV)

 

exposure=0

exposure=1

exposure=2

 

(tick)

(tick)

(tick)

Exposure valueexposure_value

(tick)

Vignettingvignetting

(error)

White balancewhite_balance

(tick)

Custom balancewhite_balance

(tick)

Temperature (K)white_balance

(tick)

Automatic vertical tilt

(tick)

Tilt:

Vertical

Horizontal

 

lens_shift

horizontal_shift

 

(tick)

(tick)

Shift:

Vertical

Horizontal

 

vertical_offset

horizontal_offset

 

(tick)

(tick)

Guess vert tilt

(tick)

Guess horiz tilt

(tick)

Enable Bladesblades_enable

(tick)

Bladesblades_num

(tick)

Rotationblades_rotation

(tick)

Center biascenter_bias

(error)

Anisotropyanisotropy

(error)

Optical vignettingoptical_vignetting

(error)

Bitmap aperturebmpaperture_enable

(error)

Affect exposurebmpaperture_affects_exposure

(error)

Bitmap resolutionbmpaperture_resolution

(error)

Bitmap

bmpaperture_tex

(error)

Distortion type:

Quadratic

Cubic

Lens file

Texture

 

distortion_type=0

distortion_type=1

distortion_type=2

distortion_type=3

 

(error)

(error)

(error)

(error)

Amountdistortion

(error)

Lens filelens_file

(error)

Map

distortion_tex

(error)

ClippingRenderView/clipping

(tick)

Near clipping planeRenderView/clipping_near

(tick)

Far clipping planeRenderView/clipping_far

(tick)

Near env range(minus)
Far env range(minus)

Mode:

Disabled

Top to bottom

Bottom to top

Left to right

Right to left

 

rolling_shutter_mode=0

rolling_shutter_mode=1

rolling_shutter_mode=2

rolling_shutter_mode=3

rolling_shutter_mode=4

 

(error)

(error)

(error)

(error)

(error)

Duration (s^-1)rolling_shutter_duration

(error)

 

 

 

Geometry


Native NameV-Ray Plugin NameSupport

V-Ray Clipper

VRayClipper

(error)

V-Ray Displacement

GeomDisplacedMesh

GeomStaticSmoothedMesh

(error)

(error)

V-Ray Fur

GeomHair

(error)

V-Ray Instancer

Instancer

(tick)

V-Ray MetaBall

(minus)

V-Ray PlaneGeomPlane

(error)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(error)

V-Ray Sphere

(minus)

V-Ray VolumeGrid

PhxShaderSimVol

(error)



Materials


Tabs Page
titleMaterials
Native NameV-Ray Plugin NameSupport
V-Ray ALSurfaceBRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX
VRayBlendMtlBRDFLayered
  • Base material
VRayBumpMtl

BRDFBump

  • Base material
  • Bump map
  • Bump amount
VRayCarPaintMtl 

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
VRayCarPaintMtl2BRDFCarPaint2
  • Base color
  • Base reflection
  • Base glossiness
  • Base glossiness tail
  • Coat color
  • Coat amount
  • Coat ior
  • Coat glossiness
VRayLightMtl 

BRDFLight

  • Color
  • Color multiplier
  • Direct Illumination On
VRayScatterVolume 

BRDFScatterVolume

  • Overall color
  • Scatter Color
VRayFastSSS2 

BRDFSSS2Complex

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness
VRayStochasticFlakesMtl 

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
VRayToonMtl

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.
VRayPointParticleMtl 

BSDFPointParticle

Loads as a simple diffuse BRDF.

 

 

VRayMtl


Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
VRayMtlBRDFVRayMtl

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Preset-

(tick)

Enable Bump map-

(tick)

Bump amountbump_amount

(tick)

Bump Texturebump_tex

(tick)


Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(tick)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(tick)

Metalness Texturemetalness

(tick)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(tick)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Affect channel:

Color only

Color+alpha

All Channels

 

reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

 

(error)

(error)

(error)


Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(error)

Refract Glossiness Texturerefract_glossiness

(error)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Affect channel:

Color only

Color+alpha

All Channels

 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

 

(error)

(error)

(error)

Thin-walledrefract_thin_walled

(error)





Translucency:

None

Volumetric

SSS

 

translucency=0

translucency=5

translucency=6

 

(error)

(error)

(error)

Fog color / Scatter raduisfog_color

(tick)

Fog color Texture / Scatter radius Texturefog_color_tex

(error)

Depth (cm) / Scale (cm)fog_mult

(tick)

Scatter colortranslucency_color

(error)

Scatter color Texturetranslucency_color

(error)

SSS amounttranslucency_amount

(error)


Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

Coat amountcoat_amount

(tick)

Coat amount Texturecoat_amount

(tick)

Coat glossinesscoat_glossiness

(tick)

Coat glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Coat colorcoat_color

(tick)

Coat color Texturecoat_color

(tick)

Lock coat bump to base bumpcoat_bump_lock

(tick)

Enable Coat bump-

(error)

Coat bump amountcoat_bump_amount

(error)

Coat bump Texturecoat_bump_map

(error)

Sheen colorsheen_color

(error)

Sheen color Texturessheen_color

(error)

Sheen glossinesssheen_glossiness

(error)

Sheen glossiness Texturesheen_glossiness

(error)

BRDF:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 

brdf_type=0

brdf_type=1

brdf_type=2

brdf_type=4

 

(tick)

(tick)

(tick)

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(tick)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)






Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoffoption_cutoff

(error)

Env. priorityenvironment_priority

(error)

Glossy Fresneloption_glossy_fresnel

(tick)

Preserve energy:

RGB

Monochrome

 

option_energy_mode=0

option_energy_mode=1

 

(error)

(error)

Double-sidedoption_double_sided

(tick)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity mode:

Normal

Clip

Stochastic

 

opacity_mode=0

opacity_mode=1

opacity_mode=2

 

(error)

(tick) 1

(error)

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(error)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Bump Texture Multiplierbump_amount

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(error)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

(error)

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

(error)

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

(error)

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Translucent Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fog color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Coat amount Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat gloss Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat color Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Coat bump Texture Multipliercoat_bump_amount

(error)

Sheen color Texture MultiplierTexCombineColor / texture_multiplier

(error)

Sheen gloss Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

 

 

 

 

 

 

 

Maps


Column
  Native NameV-Ray plugin NameSupport
General Maps

Advanced Wood

(error)

Bitmap

TexBitmap            

(tick)

BlendedBoxMap

(error)

Camera Map Per Pixel(error)

CellularTexCellular              (tick)

CheckerTexChecker(tick)

ColorCorrectionColorCorrection(tick)

ColorCorrectColorCorrect(tick)

ColorMap

TexMaxGamma(error)

Combustion(error)

Composite

TexLayeredMax

(tick)

DentTexDent(error)

FalloffTexFalloff(tick)
 ForestColorTexForestColor(tick)

GradientTexGradient(tick)

Gradient Ramp

TexGradRamp         

(tick)

Map Output Selector(error)

MarbleTexMarbleMax      (tick)

MaskTexMaskMax(tick)

MixTexMix                   (tick)
 MultiTextureTexMultiX(tick)

MultiTitle(error)

NoiseTexNoiseMax      (tick)

OSL MapTexOSL(error)

OutputTexOutput       (tick)

Particle Age(error)

Particle MBlur(error)

Perlin Marble(error)

RGB MultiplyTexRGBMultiplyMax(tick)

RGB TintTexRGBTintMax(tick)

ShapeMap(error)

SmokeTexSmoke(tick)

SpeckleTexSpeckle(tick)

SplatTexSplat                 (tick)

StuccoTexStucco(tick)

Substance(error)
 Substance2RawBitmapBuffer(tick)

SwirlTexSwirl(tick)

TexMap(error)

TextureObjMask(error)

TilesTexTiles(tick)

Vector Displacement(error)

Vector Map(error)
 VertexColorTexUVW(error)
 WavesTexWaves(error)
V-Ray Maps

VRayBitmap (VRayHDRI)TexBitmap(tick)

VRayBump2Normal(error)

VRayColorTexAColor(tick)

VRayColor2Bump(error)

VRayCompTexTexCompMax(tick)

VRayCurvatureTexCurvature(error)

VRayDirtTexDirt(error)

VRayDistanceTexTexDistance(error)

VRayEdgesTexTexEdges(error)

VRayFakeFresnelTex(error)

VRayGLSLTexMtlGLSL(error)

VRayHairInfoTexTexMaxHairInfo(error)

VRayHDRI(VRayBitmap)

TexBitmap(tick)

VRayICCTexICC(error)

VRayLutTexLut(error)

VRayMultiSubTexTexMulti(tick)

VRayNoiseTex

TexNoiseMax

(tick)

VRayNormalMapTexNormalBump(error)

VRayOCIOTexOCIO(error)

VRayOSLOutputSelectorTexOSLOutputSelector(error)

VRayOSLTexTexOSL(error)

VRayParticleTexTexParticleDiffuse(error)
 VRayPointCloudColorTexMaxPointCloudColor(error)

VRayPluginNodeTex(error)

VRayPtexTexPtex(error)

VRaySamplerInfoTex(error)

VRaySkyTexSky(tick)

VRaySoftboxTexSoftbox(error)

VRayTriplanarTexTexTriplanar(error)

VRayUserColorTexUserColor(error)

VRayUserScalarTexUserScalar(error)

VRayUVWRandomizerTexUVWRandomizer(tick)