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...

This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.

 

Lights

 

...


UI Text Box
typenote

Chaos Vantage has better support for .vrscene files exported from V-Ray Next and later. It is recommend to use the latest officially released V-Ray version.



Lights


Tabs Container
directionhorizontal
Tabs Page
title3ds Max
UINative nameV-Ray plugin name (plugin/parameter)Support

Image Added

...

 

 

 

 

 

 

 

Image Removed

 

...



On

enabled(tick)

Light Type:

Spot

Directional

Omni

...


LightSpotMax

LightDirectMax

LightOmniMax

 


(tick)

(tick)

(tick)

Targeted(tick)
Shadowsshadows(tick)
Use Global Settingsuse_global_light_level(tick)

Shadow Type

Adv. Raytraced

Area Shadows

Shadow Map

Ray Traced Shadows

VRayShadow

 


 


(minus)

(minus)

(minus)

(minus)

(tick)

Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)

(error)

Image Modified

Transparent shadows –(minus)
BiasshadowBias (tick)

Area shadow:

Box

Sphere

 


shadowShape=0

shadowShape=1

...


(tick)

(tick)

U sizeshadowRadius

(tick)

V sizeshadowRadius1

(tick)

W sizeshadowRadius2

(tick)

...

(error)

Image Modified

 

 

 

...






Multiplierintensity

(tick)

Colorcolor

(tick)

Decay Type:

None

Inverse

Inverse Sqaure

 


decay_type=0

decay_type=1

decay_type=2

...


(tick)

(tick)

(tick)

Decay Startdecay_start(tick)

Near Attenuation:

Use

Show

Start

End

...


near_attenuation

near_attenuation_start

near_attenuation_end

 


(tick)

(minus)

(tick)

(tick)

Far Attenuation:

Use

Show

Start

End

...


far_attenuation

far_attenuation_start

far_attenuation_end

 


(tick)

(minus)

(tick)

(tick)

...

Image Added

...

Image Added

Show Clone(minus)
Overshootovershoot(tick)
Hotspot/Beamhotspot(tick)
Falloff/Fieldfallsize(tick)
Cirleshape_type=0(tick)
Rectangleshape_type=1(tick)
Aspectrect_aspect(tick)
Bitmap Fit...(minus)

...

Image Added

Contrast(minus)
Soften Diff. Edge(minus)
DiffuseaffectDiffuse(tick)
SpecularaffectSpecular(tick)
Ambient Only

...


Mapprojector_map(tick)

...

Image Added

Object Shadows:

Color

Density

Map

Light Affects Shadow Color

...


shadowColor

...


(error)

(minus)

(minus)

(minus)

Atmosphere Shadows:

On

Opacity

Color Amount

 


...


(minus)

(minus)

(minus)

...

Image Added

Ray Bias

(error)
2 Sided Shadows(error)
Max Quadtree Depth(error)



Tabs Page
titleV-Ray
Div
classRespColumns4
Column

...

UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray

...

 

 

 

 

 

 

 

 

 

 

 

...

Image Removed

...

Type:

Plane

Dome

Sphere

Mesh

Disk

...

 

LightRectangle/is_disc=0

LightDome

LightSphere

LightMesh

LightRectangle/is_disc=0

...

 

(tick)

(tick)

(tick)

(error)

(error)

...

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

...

 

units=0

units=1

units=2

units=3

units=4

...

 

(tick)

(tick)

(tick)

(tick)

(tick)

...

Mode:

Color

Temperature

...

 

...

 

(tick)

(tick)

...

LightRectangle/use_rect_tex

LightDome/use_dome_tex

LightMesh/use_tex

...

(error)

(tick)

(error)

...

LightRectangle/rect_tex

LightDome/dome_tex

LightMesh/tex

...

(error)

(tick)

(error)

...

Image Removed

 

...

(tick)

...

Preview:

Selected

Always

Never

...

 

...

 

(minus)

(minus)

(minus)

...

Image Removed

 

 

...

(tick)

...

Ray dist:

None

From GI

Explicit

...

 

LightDome/dome_rayDistanceMode=0

LightDome/dome_rayDistanceMode=1

LightDome/dome_rayDistanceMode=2

...

 

(error)

(error)

(error)

...

Image Removed

...

Image Removed

...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

Image Removed

...

(tick)

...

Image Removed

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

Plane LightLightRectangle/is_disc=0(tick)

Image Added

Onenabled(tick)
Targeted(tick)
Length/Radiusu_size(tick)
Widthv_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_rect_tex

(tick)

Map

rect_tex

(tick)

Image Added


Directionaldirectional

(tick)

Preview:

Selected

Always

Never



(minus)

(minus)

(minus)

Texmap preview(minus)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Image Added

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Image Added

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end

(error)

Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Image Added

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Disc Light LightRectangle/is_disc=1(tick)

Image Added

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
Widthv_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_rect_tex

(tick)

Map

rect_tex

(tick)

Image Added


Directionaldirectional

(tick)

Preview:

Selected

Always

Never



(minus)

(minus)

(minus)

Texmap preview(minus)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse

...

contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

...

Use light shape:

No

For shadows only

For illumination and shadows

...

 

soft_shadows=0

soft_shadows=1

soft_shadows=2

...

 

(error)

(error)

(error)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

Color mode:

Color

Temperature

...

 

...

 

(tick)

(tick)

...

(tick)

...

(tick)

...

Override inter:

rescale

replace

...

 

override_prescribed_power=0

override_prescribed_power=1

...

 

(tick)

(tick)

...

Intensity type:

power (lm)

intensity (cd)

...

 

...

 

(tick)

(tick)

...

(tick)

...

(tick)

...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

...

(error)

(error)

...

Image Removed

...

(error)

...

Mode:

Direct + GI

Direct light

GI

...

 

mode=0

mode=1

mode=2

...

 

(error)

(error)

(error)

...

(error)

...

(error)

...

(error)

...

(error)

...

(error)

...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

...

(error)

(error)

...

Image Removed

 

...

  enabled

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

Color mode:

filter

direct

override

...

 

color_mode=0

color_mode=1

color_mode=2

...

 

(tick)

(tick)

(tick)

...

Image Removed

...

Sky model:

Preetham et al.

CIE clear

CIE overcast

Hosek et al.

Improved

...

 

sky_model.0

sky_model=1

sky_model=2

sky_model=3

sky_model=4

...

 

(tick)

(tick)

(tick)

(tick)

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

Image Removed

...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

...

(error)

(error)

...

(tick)

...

(tick)

...

(tick)

...

Image Removed

...

(tick)

...

Materials

 

...

titleMaterials

...

  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX

...

BRDFBump

...

  • Base material
  • Bump map
  • Bump amount

...

BRDFCarPaint

...

  • Base color
  • Base reflection
  • Base glossiness

...

BRDFLight

...

  • Color
  • Color multiplier
  • Direct Illumination On

...

BRDFScatterVolume

...

  • Overall color
  • Scatter Color

...

BRDFSSS2Complex

...

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness

...

BRDFStochasticFlakes

...

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX

...

BRDFToonMtl

...

BSDFPointParticle

...

Affect reflectionsaffectReflections

(tick)

Image Added

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Image Added

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Image Added

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Dome Light LightDome(tick)

Image Added

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
Proj heightv_size(tick)
Ground blend-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_dome_tex

(tick)

Map

dome_tex

(tick)

Image Added



Spherical (full dome)dome_spherical

(tick)

Finite domedome_finite_on(error)
Affect alphaaffect_alpha(error)
Lock texture to icon(minus)

Ray dist:

None

From GI

Explicit


dome_rayDistanceMode=0

dome_rayDistanceMode=1

dome_rayDistanceMode=2


(error)

(error)

(error)

Distancedome_rayDistance(error)
Target radius(minus)
Emit radius(minus)
Adaptive domedome_adaptive(error)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(error)

Invisibleinvisible

(error)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(error)

Diffuse contributiondiffuse_contribution

(error)

Affect specularaffectSpecular(error)
Specular contributionspecular_contribution

(error)

Affect reflectionsaffectReflections

(error)

Image Added

Shadow biasshadowBias

(error)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Image Added

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Sphere Light LightSphere

(tick)

Image Added

Onenabled(tick)
Targeted(tick)
Radiusu_size(tick)
V sizev_size(tick)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture-(minus)
Map-(minus)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Image Added

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Image Added

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Image Added

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Mesh Light LightMesh(tick)

Image Added

Onenabled(tick)
Targeted(tick)
U size-(minus)
V size-(minus)
W size-(minus)

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)


units=0

units=1

units=2

units=3

units=4


(tick)

(tick)

(tick)

(tick)

(tick)

Multiplierintensity(tick)

Mode:

Color

Temperature



(tick)

(tick)

Colorcolor(tick)
Temperaturecolor(tick)
Texture

use_tex

(tick)

Maptex

(tick)

Image Added

Flip normals(minus)
Pick meshLightMesh/geometry(tick)
Replace mesh with light(minus)
Extract mesh as node(minus)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)
Cast shadowsshadows(error)
Double-sideddoubleSided

(tick)

Invisibleinvisible

(tick)

Occlude other lightsoccludeLights(error)
Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution

(tick)

Affect specularaffectSpecular

(tick)

Specular contributionspecular_contribution

(tick)

Affect reflectionsaffectReflections

(tick)

Image Added

Shadow biasshadowBias

(tick)

CutoffcutoffThreshold(error)
Tex resolutiontex_resolution(tick)

Image Added

Near on decay_near_on(error)
Near start decay_near_start(error)
Near end decay_near_end(error) 
Far on decay_far_on(error)
Far start decay_far_start(error)
Far end decay_far_end(error)

Preview:

Selected

Always

Never


-

-

-


(minus)

(minus)

(minus)

Image Added

Enable viewport shading(minus)
Viewport wire color(minus)
Intensity rays-(minus)
Icon text(minus)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray IES Light LightIESMax(tick)

Image Added

Enabledenabled

(tick)

Targeted

(tick)

Ies fileies_file

(tick)

Intensity valuepower(tick)

Intensity type:

power (lm)

intensity (cd)



(tick)

(tick)

Override intensity:

rescale

replace


override_prescribed_power=0

override_prescribed_power=1


(tick)

(tick)

Color mode:

Color

Temperature



(tick)

(tick)

Color color(tick)
Color temperaturecolor(tick)
Rotation X

(tick)

Rotation Y

(tick)

Rotation Z

(tick)

Override shapeies_light_shape(tick)
Shapeies_light_shape(tick)
Heighties_light_height(tick)
Widthies_light_width(tick)
Lengthies_light_length(tick)
Diameteries_light_diameter(tick)
Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

(error)

(error)

Use light shape:

No

For shadows only

For illumination and shadows


soft_shadows=0

soft_shadows=1

soft_shadows=2


(error)

(error)

(error)

Cast shadowsshadows(tick)
Affect diffuseaffectDiffuse(tick)
Diffuse contributiondiffuse_contribution(tick)
Affect specularaffectSpecular(tick)
Specular contributionspecular_contribution(tick)
Affect atmospheric

Area specularsarea_speculars(tick)
Show distribution(minus)
Icon text(minus)
Viewport wire color(minus)
Enable viewport shading(minus)
Shadow biasshadowBias(tick)
CutoffcutoffThreshold(error)
Near on decay_near_on(error)
Near startdecay_near_start (error)
Near end decay_near_end (error)
Far ondecay_far_on  (error)
Far start decay_far_start (error)
Far enddecay_far_start(error)
Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray Ambient Light LightAmbientMax(error)

Image Added

Enabledenabled

(error)

Mode:

Direct + GI

Direct light

GI


mode=0

mode=1

mode=2


(error)

(error)

(error)

GI min distancegi_min_distance

(error)

Colorcolor

(error)

Intensitycolor

(error)

Light map

(error)

Compensate exposurecompensate_exposure

(error)

Viewport wire color(minus)
Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)

(error)

Column
UINative nameV-Ray plugin name (plugin/parameter)Support

V-Ray SunSunLight(tick)

Image Added

Enabled

  enabled

(tick)

Intensity multiplierintensity_multiplier

(tick)

Size multipliersize_multiplier

(tick)

Filter colorfilter_color

(tick)

Color mode:

filter

direct

override


color_mode=0

color_mode=1

color_mode=2


(tick)

(tick)

(tick)

Image Added

Sky model:

Preetham et al.

CIE clear

CIE overcast

Hosek et al.

PRG Clear Sky


sky_model.0

sky_model=1

sky_model=2

sky_model=3

sky_model=4


(tick)

(tick)

(tick)

(tick)

(tick)

Ground albedoground_albedo

(tick)

Indirect horiz illuminationhoriz_illum

(tick)

Blend angleblend_angle

(tick)

Horizon offsethorizon_offset

(tick)

Turbidityturbidity

(tick)

Ozoneozone

(tick)

Image Added

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

(error)

(error)

Invisibleinvisible

(tick)

Affect diffuseaffectDiffuse

(tick)

Diffuse contributiondiffuse_contribution(tick) 
Affect specularaffectSpecular

(tick)

Affect atmosphericaffectAtmospherics(error)
Atmospheric conrtibutionatmospherics_contribution(error)
Specular contributionspecular_contribution(tick) 
Cast atmospheric shadowsatmos_shadows(error)

Image Added

Shadow biasshadowBias

(tick)

Photon emit radiusphoton_radius(error)

Image Added

Clouds on clouds_on (tick)
Ground shadowsclouds_ground_shadows  (tick)
Density clouds_density (tick)
Density multiplier clouds_density_multiplier (error)
Variety clouds_variety (tick)
Seed clouds_seed(error)
Cirrus amount clouds_cirrus_amount (tick)
Offset X (m)clouds_offset_x (tick)
Offset Y (m)clouds_offset_y (tick)
Height (m)clouds_height  (tick)
Thickness (m)clouds_thickness (tick)
Phase X (%)clouds_phase_x  (tick)
Phase Y (%)clouds_phase_y (tick)
Enable contrailsclouds_contrails_on  (error)
Number of contrailsclouds_contrails_num_planes (error)
Contrails strengthclouds_contrails_strength  (error)
Contrails distortionclouds_contrails_distortion  (error)
Contrails offset X (m)clouds_contrails_offset_x  (error)
Contrails offset Y (m)clouds_contrails_offset_y (error)
Contrails timeclouds_contrails_time(error)



Physical Camera


Tabs Container
directionhorizontal
Tabs Page
title3ds Max
Column
UINative nameV-Ray Plugin nameSupport

Physical CameraCameraPhysical

Image Added

Targeted

(tick)

Target Distance

target_distance

(tick)

Show Cone:

When Selected

Always

Never



(minus)

(minus)

(minus)

Show Horizon Line(minus)

Image Added

Texture Resolutionbmpaperture_resolution

(error)

Use Lens Filedistortion_type=2

(error)

Lens Filelens_file

(error)

Image Added

Preset(minus)
Widthfilm_width

(tick)

Focal Lengthfocal_length

(tick)

Specify FOVspecify_fov

(tick)

FOVfov

(tick)

Zoomzoom_factor

(tick)

Aperturef_number

(tick)

Use Target Distancetargeted=1

(tick)

Customtargeted=0

(tick)

Focus Distancefocus_distance

(tick)

Lens Breathing

(tick)

Enable Depth of Fielduse_dof

(tick)

Shutter Type(minus)
Durationshutter_speed

(tick)

Offsetshutter_offset

(error)

Enable Motion Bluruse_moblur

(error)

Image Added

Exposure ControlSettingsColorMapping/exposure

(error)

ManualISO

(tick)

Target

(error)

Illuminantwhite_balance

(error)

Temperaturewhite_balance

(error)

Customwhite_balance

(error)

Enable Vignettingvignetting

(error)

Amountvignetting

(error)

Image Added

Aperture Shape:

Circular

Bladed


blades_enable=0

blades_enable=1


(tick)

(tick)

Bladesblades_num

(tick)

Rotationblades_rotation

(tick)

Custom Texturebmpaperture_tex

(error)

Affect Exposurebmpaperture_affects_exposure

(error)

Center Bias (Ring Effect)center_bias

(error)

Optical Vignetting (Cat Eye)optical_vignetting

(error)

Anisotropy (Anamorphic Lens)anisotropy

(error)

Image Added

Lens Shift:

Horizontal

Vertical


horizontal_offset

vertical_offset


(tick)

(tick)

Tilt Correction:

Horizontal

Vertical


horizontal_shift

lens_shift


(tick)

(tick)

Auto Vertical Tilt Correction

(tick)

Image Added

Distortion Type:

None

Cubic


distortion=0

distortion_type=1


(error)

(error)

Amountdistortion

(error)

Texturelens_file

(error)

Image Added

EnableRenderView/clipping

(tick)

Clipping NearRenderView/clipping_near

(tick)

Clipping FarRenderView/clipping_far

(tick)

Environment Near Range(minus)
Environment Far Range-(minus)
Tabs Page
titleV-Ray
Column
UINative nameV-Ray Plugin nameSupport

V-Ray Physical CameraCameraPhysical

Image Added

Targeted –

(tick)

Camera Type:

Still cam

Movie cam

Video cam


type=0

type=1

type=2


(tick)

(error)

(error)

Target distancetarget_distance

(tick)

Focus distancefocus_distance

(tick)

Show cone/grid(minus)
Show horizon line(minus)

Image Added

Use Field of viewspecify_fov

(tick)

Field of viewfov

(tick)

Film gate (mm)film_width

(tick)

Focal length (mm)focal_length

(tick)

Zoom factorzoom_factor

(tick)

Image Added

Film speed (ISO)ISO

(tick)

F-Numberf_number

(tick)

Shutter speedshutter_speed

(tick)

Shutter angleshutter_angle

(error)

Shutter offsetshutter_offset

(error)

Latency (s)latency

(error)

Image Added

Depth of fielduse_dof

(tick)

Motion bluruse_moblur

(error)

Image Added

Exposure:

No exposure

Physical exposure

Exposure value (EV)


exposure=0

exposure=1

exposure=2


(tick)

(tick)

(tick)

Exposure valueexposure_value

(tick)

Vignettingvignetting

(error)

White balancewhite_balance

(tick)

Custom balancewhite_balance

(tick)

Temperature (K)white_balance

(tick)

Image Added

Override 3ds Max resolutionoverride_resolution (tick)
Widthoverride_width  (tick)
Heightoverride_height
(tick)
Aspect ratio - (minus)
Swap W/H - (minus)
Auto update -(minus)
Update-(minus)

Image Added

Automatic vertical tilt

(tick)

Tilt:

Vertical

Horizontal


lens_shift

horizontal_shift


(tick)

(tick)

Shift:

Vertical

Horizontal


vertical_offset

horizontal_offset


(tick)

(tick)

Guess vert tilt

(tick)

Guess horiz tilt

(tick)

Image Added

Enable Bladesblades_enable

(tick)

Bladesblades_num

(tick)

Rotationblades_rotation

(tick)

Center biascenter_bias

(error)

Anisotropyanisotropy

(error)

Optical vignettingoptical_vignetting

(error)

Bitmap aperturebmpaperture_enable

(error)

Affect exposurebmpaperture_affects_exposure

(error)

Bitmap resolutionbmpaperture_resolution

(error)

Bitmap

bmpaperture_tex

(error)

Image Added

Distortion type:

Quadratic

Cubic

Lens file

Texture


distortion_type=0

distortion_type=1

distortion_type=2

distortion_type=3


(error)

(error)

(error)

(error)

Amountdistortion

(error)

Lens filelens_file

(error)

Map

distortion_tex

(error)

Image Added

ClippingRenderView/clipping

(tick)

Near clipping planeRenderView/clipping_near

(tick)

Far clipping planeRenderView/clipping_far

(tick)

Near env range(minus)
Far env range(minus)

Image Added

Mode:

Disabled

Top to bottom

Bottom to top

Left to right

Right to left


rolling_shutter_mode=0

rolling_shutter_mode=1

rolling_shutter_mode=2

rolling_shutter_mode=3

rolling_shutter_mode=4


(error)

(error)

(error)

(error)

(error)

Duration (s^-1)rolling_shutter_duration

(error)

Image Added

Enabled -(minus)
Map -(minus)

Image Added

Custom-
(minus)
Rows - (minus)
Columns -(minus)
Golden grids - (minus)
Golden spiral -(minus)
Golden triangle -(minus)
Flip hor. -(minus)
Flip ver.-(minus)



Geometry


Native NameV-Ray Plugin NameSupport

Chaos Scatter

GeomInstancer

(tick)

V-Ray Clipper

VRayClipper

(error)

V-Ray DecalVRayDecal

(error)

V-Ray Displacement:

2D Mapping

3D Mapping

Subdivision


GeomDisplacedMesh

GeomDisplacedMesh

GeomStaticSmoothedMesh


partial

(tick)

(tick)

V-Ray EnmeshGeomEnmesh

(error)

V-Ray Fur

GeomHair

(tick)

V-Ray Instancer

Instancer

(tick)

V-Ray MetaBall

(minus)

V-Ray PlaneGeomPlane

(error)

V-Ray Proxy

GeomMeshFile

(tick)

V-Ray SceneVRayScene

(tick)

V-Ray Sphere

(minus)

V-Ray VolumeGrid

PhxShaderSimVol

(error)



Environment


Native NameV-Ray Plugin NameSupport
VRayEnvironmentFog
(tick)



Materials


Tabs Page
titleMaterials
Native NameV-Ray Plugin NameSupport
V-Ray ALSurfaceBRDFALSurface
  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX
VRayBlendMtlBRDFLayered
  • Base material
  • Coat materials
  • Blend amount color
  • Blend amount texture
  • Blend amount
VRayBumpMtl

BRDFBump

  • Base material
  • Bump map
  • Bump amount
VRayCarPaintMtl

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness
VRayCarPaintMtl2BRDFCarPaint2
  • Base color
  • Base reflection
  • Base glossiness
  • Base glossiness tail
  • Coat color
  • Coat amount
  • Coat ior
  • Coat glossiness
VRayLightMtl

BRDFLight

  • Color
  • Color multiplier
VRayScatterVolume 

BRDFScatterVolume

  • Overall color
  • Scatter Color
VRayFastSSS2 

BRDFSSS2Complex

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness
VRayStochasticFlakesMtl 

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX
Two SidedMtl2Sided
  • Front Material
  • Back Material
  • Translucency
VRayToonMtl

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.
VRayPointParticleMtl 

BSDFPointParticle

Loads as a simple diffuse BRDF.
VRayFlakesMtl BRDFFlakes (error)
VRayFlakesMtl2 BRDFFlakes2 (error)
VRayGLSMtl MtlGLSL(error)
VRayMDLMtl MtlMDL(error)
VRayHairNextMtlBRDFHair4
  • Melanin
  • Pheomelanin
  • Dye color
  • Diffuse color
  • Gossiness
  • Primary grlossiness
  • Softness
  • Highlight shift
  • IOR
  • Glint
  • Gray hair density
  • Randomizations
  • Primary tint
  • Secondary tint
  • Transmission tint
VRayMtlWrapper MtlWrapper
  • Base  material
VRayOSLMtl MtlOSL (error)
VRayOverrideMtl MtlOverride
  • Base material
  • GI material
  • Reflect material
  • Refract material
VRayPluginNodeMtl  (error)
VRayScannedMtl BRDFScanned(error)
VRaySwitchedMtl MtlMulti
  • Material 0
VRayVectorDisplBake  (error)
VRayVRmatMtl MtlVRmat(error)



VRayMtl


Tabs Page
titleVRayMtl
UINative nameV-Ray plugin Name (plugin/parameter)Support
VRayMtlBRDFVRayMtl

Image Added

Diffuse

diffuse

(tick)

Diffuse Texturediffuse

(tick)

Roughnessroughness

(error)

Roughness Textureroughness

(error)

Preset-

(tick)

Enable Bump map-

(tick)

Bump amountbump_amount

(tick)

Bump Texturebump_tex

(tick)

Image Added

Reflectreflect

(tick)

Reflect Texturereflect

(tick)

Reflect Glossinessreflect_glossiness

(tick)

Reflect Glossiness Texturereflect_glossiness

(tick)

Fresnel reflectionsfresnel

(tick)

Fresnel IOR

fresnel_ior

(tick)

Fresnel IOR Lockfresnel_ior_lock

(tick)

Fresnel IOR Texturefresnel_ior

(tick)

Metalnessmetalness

(tick)

Metalness Texturemetalness

(tick)

Max depthreflect_depth

(error)

Reflect on back sideoption_reflect_on_back

(tick)

Dim distance

reflect_dim_distance

(error)

Dim fall offreflect_dim_distance_falloff

(error)

Affect channel:

Color only

Color+alpha

All Channels


reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2


(error)

(error)

(error)

Image Added

Refractrefract

(tick)

Refract Texturerefract

(tick)

Refract Glossinessrefract_glossiness

(tick)

Refract Glossiness Texturerefract_glossiness

(tick)

IORrefract_ior

(tick)

IOR Texturerefract_ior

(tick)

Abbe numberdispersion

(error)

Max depthrefract_depth

(error)

Affect shadowsrefract_affect_shadows

(tick)

Affect channel:

Color only

Color+alpha

All Channels


refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2


(error)

(error)

(error)

Thin-walledrefract_thin_walled

(error)

Image Added


Translucency:

None

Volumetric

SSS


translucency=0

translucency=5

translucency=6


(error)

(error)

(error)

Fog color / Scatter raduisfog_color

(tick)

Fog color Texture / Scatter radius Texturefog_color_tex

(error)

Depth (cm) / Scale (cm)fog_mult

(tick)

Illumination:

Uniform

Directional



(error)

(error)

Scatter colortranslucency_color

(error)

Scatter color Texturetranslucency_color

(error)

SSS amounttranslucency_amount

(error)

Image Added

Self-Illuminationself_illumination

(tick)

Self-IlluminationTextureself_illumination

(tick)

GIself_illumination_gi

(tick)

MultTexCombineColor / result_multiplier

(tick)

Compensate camera exposurecompensate_camera_exposure

(error)

Image Added

 
Coat amountcoat_amount

(tick)

Coat amount Texturecoat_amount

(tick)

Coat glossinesscoat_glossiness

(tick)

Coat glossiness Texturecoat_glossiness

(tick)

Coat IORcoat_ior

(tick)

Coat IOR Texturecoat_ior

(tick)

Coat colorcoat_color

(tick)

Coat color Texturecoat_color

(tick)

Lock coat bump to base bumpcoat_bump_lock

(tick)

Enable Coat bump-

(error)

Coat bump amountcoat_bump_amount

(error)

Coat bump Texturecoat_bump_map

(error)

Image Added

Enable thin filmthin_film_on
(error)
IORthin_film_ior
(error)
Min thickness (nm) thin_film_thickness_min(error)
Max thickness (nm)thin_film_thickness_max(error)

Image Added

Sheen colorsheen_color

(error)

Sheen color Texturessheen_color

(error)

Sheen glossinesssheen_glossiness

(error)

Sheen glossiness Texturesheen_glossiness

(error)

Image Added

 

VRayMtl

 

...

titleVRayMtl

...

Image Removed

...

Diffuse

...

(tick)

...

(tick)

...

(error)

...

(error)

...

Image Removed

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(error)

...

fresnel_ior

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(error)

...

(error)

...

reflect_dim_distance

...

(error)

...

(error)

...

(error)

...

Affect channel:

Color only

Color+alpha

All Channels

...

 

reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

...

 

(error)

(error)

(error)

...

Image Removed

...

(tick)

...

(tick)

...

(error)

...

(error)

...

(tick)

...

(tick)

...

(error)

...

Affect channel:

Color only

Color+alpha

All Channels

...

 

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

...

 

(error)

(error)

(error)

...

(error)

...

(tick)

...

(error)

...

Image Removed

...

(error)

...

(error)

...

(error)

...

(error)

...

Image Removed

...

Translucency:

None

Hard (wax) model

Soft (water) model

Hybrid model

...

 

translucency=0

translucency=1

translucency=2

translucency=3

...

 

(error)

(error)

(error)

(error)

...

(error)

...

(error)

...

(error)

...

(error)

...

(error)

...

(error)

...

Image Removed

...

(tick)

...

(tick)

...

(tick)

...

(tick)

...

(error)

...

BRDF:

Phong

Blinn

Ward

Microfacet GTR (GGX)

 


brdf_type=0

brdf_type=1

brdf_type=2

brdf_type=4

...


(tick)

(tick)

(tick)

(tick)

Use glossiness / Use roughnessoption_use_roughness

(tick)

GTR tail falloffgtr_gamma

(tick)

GTR tail falloff Texturegtr_gamma

(error)

Anisotropyanisotropy

(error)

Anisotropy Textureanisotropy

(error)

Rotation

anisotropy_rotation

(error)

Rotation Textureanisotropy_rotation

(error)

Local axisanisotropy_axis

(error)

Map channelanisotropy_derivation

(error)

...

Image Added

Trace reflectionsreflect_trace

(error)

Trace refractionsrefract_trace

(error)

Cutoff

...

(error)

...

(error)

...

(error)

...

Preserve energy:

RGB

Monochrome

 

...

option_cutoff

(error)

Env. priorityenvironment_priority

(error)

Preserve energy:

RGB

Monochrome


option_energy_mode=0

option_energy_mode=1


(error)

(error)

Double-sidedoption_double_sided

(tick)

Use irradiance mapoption_use_irradiance_map

(error)

Fog system units scalingfog_unit_scale_on

(error)

Effect IDMtlMaterialID / material_id_number

(error)

Opacity mode:

Normal

Clip

Stochastic


opacity_mode=0

...

opacity_mode=1

opacity_mode=2


(error)

(tick) 1

...

 

(error)

(error)

(error)

Image Added

Diffuse Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Reflect Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Refract Glossiness Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Opacity Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Bump Texture Multiplierbump_amount

(tick)

Displace Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Self -illum Texture MultiplierTexCombineColor / texture_multiplier

(tick)

Diff. rough Texture MultiplierTexCombineColor / texture_multiplier

(error)

Fresnel IOR

...

(error)

...

(error)

...

(error)

...

(error)

...

Opacity mode:

Normal

Clip

Stochastic

...

 

opacity_mode=0

opacity_mode=1

opacity_mode=2

...

 

(error)

(tick) 1

(error)

...

Image Removed

...

Texture MultiplierTexCombineColor / texture_multiplier

(tick)

...

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

...

(error)

...

Anisotropy Texture MultiplierTexCombineColor / texture_multiplier

...

(error)

...

An. rotation Texture MultiplierTexCombineColor / texture_multiplier

...

(error)

...

GTR falloff Texture MultiplierTexCombineColor / texture_multiplier

(error)

...

IOR Texture MultiplierTexCombineColor / texture_multiplier

(tick)

...

(tick)

Translucent Texture Multiplier

...

TexCombineColor /

...

texture_multiplier

(error)

...

Translucent Amount TexCombineColor / texture_multiplier(error)

...

Fog color Texture MultiplierTexCombineColor / texture_multiplier

...

(tick)

(error)

Coat amount

...

Texture MultiplierTexCombineColor / texture_multiplier

...

(tick)

...

Coat gloss Texture MultiplierTexCombineColor / texture_multiplier

(tick)

...

Coat IOR Texture MultiplierTexCombineColor / texture_multiplier

...

(tick)

...

Coat color Texture MultiplierTexCombineColor / texture_multiplier

...

(error)

(tick)

Coat bump

...

Texture Multiplier

...

coat_bump_amount

(error)

...

Thin Film Thickness  TexCombineColor / texture_multiplier(error)
Thin Film IOR

...

TexCombineColor / texture_multiplier

...

(error)

...

Sheen color Texture MultiplierTexCombineColor / texture_multiplier

(error)

...

Sheen gloss Texture MultiplierTexCombineColor / texture_multiplier

(error)

Environment TextureBRDFVRayMtl / environment_override

(error)

 



Maps

...


Column

...



Native NameV-Ray plugin NameSupportNote
General Maps

Image Modified

Advanced Wood

...

(error)


BerconGradient

TexBerconGrad

(error)


BerconMapping

TexBerconDistortion

(error)


BerconNoise

TexBerconNoise

(error)


BerconTile

TexBerconTile

(tick)Not supported in bump and opacity mapping


BerconWood

TexBerconWood

...

(error)

Image Modified

Bitmap

...

TexBitmap           

(tick)


Image Modified

BlendedBoxMap

...

(error)

Image Modified

Camera Map Per Pixel

...

(error)

Image Modified

CellularTexCellular              (tick)Not supported in bump and opacity mapping

Image Modified

CheckerTexChecker(tick)Not supported in bump and opacity mapping

Image Modified

ColorCorrectionColorCorrection(tick)Not supported in bump and opacity mapping

Image Modified

ColorCorrect 1 ColorCorrect(tick)Not supported in bump and opacity mapping

Image Modified

ColorMap

...

TexMaxGamma(error)

Image Added

Compound-(tick)

Image Modified

Combustion 1

...

(error)

Complex FresnelTexComplexFresnel(tick)

Image Modified

Composite

TexLayeredMax

(tick)Not supported in bump and opacity mapping

Image Modified

Dent

...

TexDent(error)

Image Modified

...

FalloffTexFalloff(tick)Not supported in bump and opacity mapping

ForestColorTexForestColor(tick)Not supported in bump and opacity mapping

...

Image Modified

GradientTexGradient(tick)Not supported in bump and opacity mapping

Image Modified

Gradient Ramp

TexGradRamp         

(tick)Not supported in bump and opacity mapping

Image Modified

Map Output Selector

...

(error)

Image Modified

MarbleTexMarbleMax      (tick)Not supported in bump and opacity mapping

Image Modified

MaskTexMaskMax(tick)Not supported in bump and opacity mapping

Image Modified

MixTexMix                   (tick)Not supported in bump and opacity mapping

MultiTextureTexMultiX(tick)Not supported in bump and opacity mapping

Image Modified

MultiTitle

...

(error)

Image Modified

NoiseTexNoiseMax   

...

  (tick)Not supported in bump and opacity mapping

...

Image Modified

OSL Map

...

TexOSL(error)

Image Modified

OutputTexOutput       (tick)Not supported in bump and opacity mapping

Image Modified

Particle Age

...

(error)

Image Modified

Particle MBlur

...

(error)

Image Modified

Perlin Marble

...

(error)

Image Modified

RGB MultiplyTexRGBMultiplyMax(tick)Not supported in bump and opacity mapping

Image Modified

RGB TintTexRGBTintMax(tick)Not supported in bump and opacity mapping

SigerScratchesTexSigerScratches(minus)

Image Modified

ShapeMap

...

(error)

Image Modified

SmokeTexSmoke(tick)Not supported in bump and opacity mapping

Image Modified

SpeckleTexSpeckle(tick)Not supported in bump and opacity mapping

Image Modified

SplatTexSplat                 (tick)Not supported in bump and opacity mapping

Image Modified

StuccoTexStucco(tick)Not supported in bump and opacity mapping

Image Modified

Substance

...

(error)

Image Added

Substance2RawBitmapBuffer(tick)

Image Modified

SwirlTexSwirl(tick)Not supported in bump and opacity mapping

Image Modified

TexMap

...

(error)

Image Modified

TextureObjMask

...

(error)

Thin FilmTexThinFilm(tick)

Image Modified

TilesTexTiles(tick)Not supported in bump and opacity mapping

Image Modified

Vector Displacement

...

(error)

Image Added

Vector Map(error)

Image Added

VertexColorTexUVW(tick)Not supported in bump and opacity mapping

Image Added

WavesTexWaves(error)
V-Ray Maps

Image Added

VRayBitmap (VRayHDRI)TexBitmap(tick)

...

Image Removed

...


Image Modified

VRayBump2Normal

...

(error)

Image Modified

VRayColorTexAColor(tick)Not supported in bump and opacity mapping

Image Modified

VRayColor2Bump

...

(error)

Image Modified

VRayCompTexTexCompMax(tick)Not supported in bump and opacity mapping

Image Modified

VRayCurvature

...

TexCurvature(error)

Image Modified

VRayDirt

...

TexDirt(error)

Image Modified

VRayDistanceTex

...

TexDistance(error)

...


Image Added

...

VRayEdgesTex

...

TexEdges

...

Image Removed

...

Partial

'Color' parameters only

Not supported in bump and opacity mapping

Image Modified

VRayFakeFresnelTex 2

...

(error)

Image Modified

VRayGLSLTex

...

MtlGLSL(error)

Image Modified

VRayHairInfoTex

...

TexMaxHairInfo(error)

Image Modified

...

VRayHDRI

VRayHDRI(VRayBitmap)

TexBitmap

...

(tick)

Image Modified

VRayICC

...

Image Removed

...

TexICC(error)

Image Modified

VRayLut

...

TexLut(error)

Image Modified

VRayMultiSubTexTexMulti

...

(tick)Not supported in bump and opacity mapping

...

Image Modified

VRayNoiseTex

TexNoiseMax

(tick)Not supported in bump and opacity mapping

Image Modified

VRayNormalMap

...

TexNormalBump

...

(tick)

Image Modified

VRayOCIO

...

TexOCIO(error)

Image Added

VRayOSLOutputSelectorTexOSLOutputSelector

...

(error)

Image Modified

VRayOSLTex

...

TexOSL(error)

Image Modified

VRayParticleTex

...

TexParticleDiffuse(error)

Image Added

VRayPointCloudColorTexMaxPointCloudColor

...

(error)

Image Modified

VRayPluginNodeTex

...

(error)

Image Modified

VRayPtex

...

TexPtex(error)

Image Modified

VRaySamplerInfoTex

...

(error)

Image Modified

VRaySky

...

TexSky(tick)Not supported in bump and opacity mapping

Image Modified

VRaySoftbox

...

TexSoftbox(error)

Image Modified

VRayTriplanarTexTexTriplanar

...

(tick)Not supported in bump and opacity mapping

...

Image Modified

VRayUserColor

...

TexUserColor(error)

Image Modified

VRayUserScalar

...

TexUserScalar(error)

Image Added

VRayUVWRandomizerTexUVWRandomizer(tick)Not supported in bump and opacity mapping





Anchor
notes
notes

Notes


Fancy Bullets
typecircle
  1. This feature is not available in 3ds Max 2024.
  2. This feature is not available in V-Ray 6 and above.

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