Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This page provides information about the Global Illumination render element in V-Ray for Cinema 4D.

 


Overview

...

Section
Column
width62%

The Global Illumination Render Element is a color image that stores indirect lighting information coming from reflected diffuse light in a scene (without direct light and reflection contributions) when Global Illumination is enabled in Render Settings. This element may be used directly in Back to Beauty compositing and adjusted for brightness and color to control the final image easily.

 


UI Path: ||V-Ray|| > Render Elements > Global Illumination

(How to add a render element to a scene)

Multiexcerpt include
MultiExcerptNameAddBackground
PageWithExcerptAtmospheric Effects RE

Column
width5%

 


Column
width33%


Properties

...

Section
Column
width62%

Enable Deep Output –  Specifies whether to include this render element in deep images.

Color Mapping –  – Applies the color mapping options specified in the Color mappingMapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering –  Applies an image filter to this channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

 
Column
width5%


Column
width33%