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Section
Column
width50%
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alignleft
The scene uses a few spheres as emitters placed inside of the text. The text is used as Confine geometry so that the simulation is happening only inside its volume. For rendering the Smoke color is set to use the Smoke channel with a blue-green gradient. The text is used as a Cutter Geometry so that only the parts of the smoke that are inside of the text will be rendered.

Viewtrackerhidetruerenderusernamesfalse 

 

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hiddentrue

FOR PROPER ALIGNMENT DO NOT FORGET TO ALIGN LEFT PICTURE ITSELF! (leave this comment at the bottom of the page)