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A .vrscene file can be open opened in Lavina in one of two ways:

FIle > Open Scene > Select the .vrscene;

or you can drag-n-drop the .vrscene file directly into Lavina and it automatically renders the scene.

 
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https://drive.google.com/open?id=10XNFzLhMF2UcfpMuxPYGVcfyEHyt-CQo

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When drag-n-dropping a .vrmesh or .vrscene file you get two options - to Merge the new asset with the currently opened scene or to Discard the currently open scene, while keeping the new asset.

This example shows adding a .vrmesh file into an already opened scene and assigning a material to it.

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https://drive.google.com/open?id=1kXVVX-BHhEF0oBLTnCQCwBB_CRWWJ280

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