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This page offers starting points for work with Project LavinaChaos Vantage.
Open a .vrscene
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Navigation
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Loading Assets
You can drag-n-drop any supported file directly into Project Lavina to load it.
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When loading a scene, if the assets (textures, proxies) are missing from their original paths or the scene folder, Project Lavina looks for them next to where the .vrscene file is in a folder that has one of the following names:
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LUT and HDRI
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Objects
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Configuration (.vrdx) Files
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Once you make changes to your scene, you can save them as a configuration .vrdx file for later use.
Go to File > Save scene config file and save the .vrdx file.In this example, we show two interior light configurations - one for daylight and one for night/dusk light, that we save and then compare.
We use LUT files to enhance the lighting and tweak the lights' intensity and color to match a day or night feel for the scene.
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Save scene config file option saves a .vrdx file with the name of the scene by default. This configuration file is always loaded with the scene. The Save scene config file as... option allows you to save a .vrdx file with a different name and load it when needed. |
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Cameras
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When loading a scene in Project Lavina, the default camera stored in the .vrscene file is used.
Navigating through the scene, you can save many camera views and go back to them when needed.
Press the Save New Camera Slot button in the upper right corner (). A new camera slot from the current view is created, which you can rename.
Another way to save a camera is to select an Empty slot andhold the Save Camera button for the drop-down menu to appear. Select the Save This Cam Slot - it saves the currently selected camera view. Then you can rename it.Div | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Offline Render
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Recording a Walkthrough
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