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This page offers starting points for work with

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Overview

In this page you can find some basic Project Lavina options: 

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  • How to load one or more .vrscene files;
  • How to adjust lights' intensity and color and load a .lut file;
  • How to save and load configuration files (.vrdx);
  • How to move, scale and rotate objects;
  • How to work with .vrmesh or other objects - hide/unhide objects, assign material;
  • How to save and go back to camera views;
  • How to render a high quality snapshot offline;
  • How to navigate in Project Lavina.

Open a .vrscene

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A .vrscene file can be opened in Project Lavina in one of two ways:

FIle > Open Scene > Select the .vrscene;

or you can drag-n-drop the .vrscene file directly into Project Lavina and it automatically renders the scene.

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https://drive.google.com/open?id=10XNFzLhMF2UcfpMuxPYGVcfyEHyt-CQo

Loading Assets

You can drag-n-drop any supported file directly into Lavina to load it.

Objects

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If a scene is being rendered and you drag-n-drop a .vrmesh or .vrscene file you get two options - to Merge the new asset with the currently opened scene or to Discard the currently open scene, while keeping the new asset.

This example shows adding a .vrmesh file into an already opened scene and assigning few materials to it one after another.

In addition, you can rotate, scale and move each object around. First enter the Selection mode by pressing the selection (Image Removed) button. Select the object and press W for moving, E for rotation and R for scale. Press the Q button to go back to selection.

You can also hide/unhide any object from the Objects tab and check/uncheck the box next to the object's name.

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https://drive.google.com/open?id=15vL-UxtRspIfcvnmEcIzM8cCxX3ADaOU

Save and Load Configuration (.vrdx) Files

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Once you configure the settings of your scene, you can save them as a configuration file - .vrdx and use them later on.

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Save scene config file option saves a .vrdx file with the same name as the .vrscene file. This configuration is automatically loaded every time you load the scene.

The Save scene config file as option allows you to save a .vrdx file with different name.

 

In this example, we show two interior light configurations - one for day light and one for night/dusk light, that we save and then compare.

We use LUT files to enhance the lighting and tweak the lights' intensity and color to match day or night light feeling for the scene.

Chaos Vantage.


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ThumbnailTitleTextSample Scenes
ThumbnailBGImageSampleScenes.png
ThumbnailSubTextLearn how to download and open sample scenes.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Sample+Scenes

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ThumbnailTitleTextInstallation
ThumbnailBGImageInstallation.png
ThumbnailSubTextLearn how to install Chaos Vantage.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Installation

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ThumbnailTitleTextOpen Scenes
ThumbnailBGImageOpenScenes.png
ThumbnailSubTextLearn how to open scene files in Chaos Vantage.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Opening+Scene+Files

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ThumbnailTitleTextNavigation
ThumbnailBGImageNavigation.png
ThumbnailSubTextLearn how to navigate around your scene.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Navigation

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ThumbnailTitleTextMerge and Place Scenes
ThumbnailBGImageMerge.png
ThumbnailSubTextLearn how to merge and place scenes.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Merging+and+Placing+Scene+Files

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ThumbnailTitleTextConfiguration Files
ThumbnailBGImageConfigFile.png
ThumbnailSubTextLearn how to work with config vantage files.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Configuration+Vantage+File

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ThumbnailTitleTextObjects
ThumbnailBGImageObjects.png
ThumbnailSubTextLearn about the operations you can perform with objects.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Operations+with+Objects

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ThumbnailTitleTextPreviz Animation
ThumbnailBGImagePrevizAnim.png
ThumbnailSubTextLearn how to create a previz animation.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Creating+a+previz+animation

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ThumbnailTitleTextLighting
ThumbnailBGImageLighting.png
ThumbnailSubTextTips for image-based lighting, sunlight, and Cosmos HDRIs.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Image-based+Lighting%2C+Sunlight%2C+and+Cosmos+HDRIs

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ThumbnailTitleTextLights
ThumbnailBGImageLights.png
ThumbnailSubTextTips for changing and rendering lights.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Changing+and+Rendering+Lights

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ThumbnailTitleTextCamera Movement
ThumbnailBGImageCameraMov.png
ThumbnailSubTextLearn how to record camera movements.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Recording+Camera+Movement

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ThumbnailTitleTextWork with Cameras
ThumbnailBGImageCameraOperations.png
ThumbnailSubTextHow to create, update, and delete cameras.
ThumbnailPageLinkhttps://docs.chaos.com/pages/viewpage.action?pageId=96018398

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ThumbnailTitleTextOffline Rendering
ThumbnailBGImageOffline.png
ThumbnailSubTextTips for offline rendering.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Offline+rendering

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ThumbnailTitleTextRender Queue
ThumbnailBGImagebatchRender.png
ThumbnailSubTextHow to render multiple cameras.
ThumbnailPageLinkhttps://docs.chaos.com/pages/viewpage.action?pageId=91016754

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ThumbnailTitleTextLive Link
ThumbnailBGImageLiveLink.png
ThumbnailSubTextLearn how to work with Live-Link.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Live+Link

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ThumbnailTitleTextImport changes
ThumbnailBGImageImportChanges.png
ThumbnailSubTextTips for importing changes from Vantage to 3ds Max.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Import+Changes+from+Chaos+Vantage+to+3ds+Max

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ThumbnailTitleTextCamera Animations
ThumbnailBGImageAnimationEditor.png
ThumbnailSubTextTips for creating camera animations using the Animation Editor
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Create+Camera+Animations+in+Animation+Editor

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ThumbnailTitleTextChaos Cosmos
ThumbnailBGImageCosmosShading.png
ThumbnailSubTextHow to shade scenes with Chaos Cosmos
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/Shading+Scenes+with+Chaos+Cosmos+Materials

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ThumbnailTitleTextChaos Scatter
ThumbnailBGImageChaosScatter.png
ThumbnailSubTextHow to work with Scatter.
ThumbnailPageLinkhttps://docs.chaos.com/display/LAV/How+to+Work+with+Chaos+Scatter

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https://drive.google.com/open?id=1puSAFAXH4108lXAmtyS5IIPj1ADy_xkl

Save and Select Cameras

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When loading a .vrscene in Lavina, it opens the default .vrscene camera.

Navigating through the scene, you can save many camera views and go back to them when needed.

Go to and press the Save New Camera Slot button in the right corner (Image Removed). A new camera slot from the current view is created, which you can rename.

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Render a High Quality Snapshot Offline

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You can render a high quality snapshot from the current view. Go to Tools > Render a High Quality Snapshot. In the pop-up window you can select the resolution and the Samples for the render. The more Samples you use, the better the quality of the render, but this comes at the cost of time.

You can also enable the Save as defaults option to set the current settings as your default.

Choose the output directory, name and format.

When the render is in progress you can Stop and save the frame with the reached quality, or Pause, or Abort the render.

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https://drive.google.com/open?id=1UZa2GU9-Zv2umIg5qdjhaOF0EdccxKY3

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