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This page provides a table of features supported by Chaos Cloud rendering in 3ds Max.

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Supported Features

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Section
Column
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Cameras
Anchor
5.5
5.5

FeatureChaos Cloud

Motion blur (transformation+deformation)

(tick)
(On integer frames)

Camera motion blur

(tick)
(On integer frames)

Camera DoF
(tick)
Perspective
(tick)
VRayPhysicalCamera
(tick)
Stereoscopic
(tick)
Distortion for Physical Camera(tick)

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Geometry

FeatureChaos Cloud
Triangle meshes
(tick)
VRayProxy
(tick)
Alembic via proxy
(tick)
NURBS
(tick)
Subdivisions
(tick)

Displacement

(tick)
VRayFur
(tick)
Hair&Fur
(error)
VRayPlane
(tick)
VRaySphere
(error)
Particles (with Particle Flow)
(tick)
X-Ref Scene
(tick)

VRayInstancer

Anchor
15.15
15.15

(tick)
VRayClipper
(tick)
ChaosScatter(tick)
VRayEnmeshMod(tick)

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Lights

FeatureChaos Cloud CPU
Lights textures
(tick)

V-Ray Lights

(tick)

Standard Lights

Anchor
16.16
16.16

(tick)
Photometric Lights
(tick)
Ambient Light
(tick)

Image based lighting

3ds Max Default lights(error)
Procedural clouds15

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Global switches

Feature

Chaos Cloud CPU

Displacement

(tick)

Lights

(tick)

Hidden lights

(tick)

Don't render final image

(tick)

Override depth

(tick)

Override material

(tick)

Override material exclude list

(tick)

Shadows

(tick)

Reflection/Refraction

(tick)

Maps

(tick)

Glossy effects

(tick)

Max ray intensity

(tick)

Filter maps

(tick)

Secondary rays

(tick)

Max transp. levels

(tick)

Transp. cutoff

(tick)

Light tree and adaptive lights

(tick)

Default lights

(error)

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Anchor
18.18
18.18
 


Textures

Feature

Chaos Cloud CPU

Bitmap

(tick)

Cellular18

(tick)

Checker

(tick)

Color Correction

Anchor
3.3
3.3

(tick)

Composite

(tick)

Dent

(tick)

Falloff

Anchor
5.5
5.5

(tick)3

Forest Color

(tick)

Gradient

(tick)

Gradient ramp5

(tick)
Marble
(tick)
Mask
(tick)
Mix
Anchor
2.2
2.2

(tick)

Noise 16

Anchor
16.1
16.1
(tick)

Output
(tick)

Anchor
9.9
9.9
OSL Map8

PARTIAL2
Particle Age
(error)
Particle MBlur
(error)
Perlin Marble
(error)
RGB Multiply
(tick)
RGB Tint
(tick)
Smoke
(tick)
Speckle
Anchor
4.4
4.4

(tick)

Splat

(tick)

Stucco
(tick)
Substance

(tick) 4

Swirl
(tick)
Tiles
(tick)
Vertex Color
(tick)
Waves
(tick)
Wood
(error)
Advanced Wood(error)
VRayBump2Normal(error)
VRayColor(tick)
VRayColor2Bump 
(tick)
VRayCompTex
(tick)
VRayCurvature
(tick)
VRayDirt
(tick)
VRayDistanceTex
(tick)
VRayEdgesTex
(tick)
VRayFakeFresnelTex
(error)
VRayGLSLTex
(tick)
VRayBitmap
(tick)
VRayHairInfoTex
(tick)
VRayICC
(tick)
VRayLUT
(tick)
VRayMap
(error)
(deprecated)
VRayMultiSubTex
(tick)
VRayNoiseTex(tick)
VRayNormalMap
(tick)
VRayOCIO
(tick)
VRayOSLTex
(tick)
VRayParticleTex
(tick)
VRayPluginNodeTex(tick)
VRayPTex
(tick)
VRaySky
(tick)
VRaySamplerInfoTex
(error)
VRaySoftBox
(tick)
VRayTriplanarTex(tick)
VRayUserColor
(tick)
VRayUserScalar
(tick)
VRayUVWRandomizer(tick)

PhoenixFDOceanTex

(tick)
ChaosScatterSurfaceColor(tick)
VRayOSLOutputSelector(tick)
VRayPointCloudColor(tick)

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Anchor
10.1
10.1
Anchor
14.14
14.14

3rd Party Plugins

FeatureVersionChaos Cloud CPU

ForestPro

v8.2.1
RailClonev6.0.7
MultiScatter1.623
(tick)

ColorCorrect

Anchor
12.12
12.12

v3.4.138.22
(tick)
Ornatrix

v7.4.3

(tick)
Professional 2.7.3.232
(tick)
MultiTexture2.04(tick)
Bercon Maps 113.04(tick)
Anima5.0.2PARTIAL10
GrowFX2.0.0(error)

tyFlow

Anchor
8.8
8.8

v1.018(tick)7
thinkingParticles6.10 (R 6.10.257)(tick)
SiNi Scatter1.26.0INTIAL
SiClone 
INITIAL
ProxSi 
(tick)
SiNi Disperse 
INITIAL
Floor Generator 
(tick)
Verge3D 
(error)

 

 



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UI Text Box
typenote

"Version" is the latest tested version of the respective plugin with the current official V-Ray version.

 
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Environment

FeatureChaos Cloud
Spherical Mapping
(tick)
Mirror ball mapping
(tick)
Angular mapping
(tick)
VRayToon
(tick)
VRayEnvironmentFog
(tick)
VRayAerialPerspective
(tick)
VRaySphereFade(error)

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Anchor
18.18
18.18
 


Global Illumination Methods

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Materials

 


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Render Elements

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Other

FeatureChaos Cloud CPU
VRayShadow
(tick)
VRayShadowMap
(error)
VRayStereoRig
(error)
VRayLensEffects (VFB)

(tick)

VRayLightMeter
(error)
VRayExposureControl
(tick)
VRayVolumeGrid
(tick)
Antialiasing
(tick)
Color Mapping
(tick)
Render Mask (see Image Sampler)(tick)
VFB
(tick)
G-Buffer
(tick)
VRayMetaballs
(error)
UDIM/UVtile texture tags
(tick)
Anisotropy
(tick)
Matte objects
(with VRayMtlWrapper and object properties)
(tick)
Include/Exclude Lists for Materials
(tick)
Include/Exclude Lists for Lights
(tick)
 


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Footnotes

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Anchor
1
1

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18 – Note that the Seed parameter of the Cellular map renders differently on Chaos Cloud and V-Ray Standalone. 


Additional Notes

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Fancy Bullets
typecircle
  • Currently, Chaos Cloud Rendering does not support animated formats for input.
  • Starting with V-Ray 6, update 1, VFB Render region option is supported.

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