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This page describes how to set up your local system so that it loads the files for the correct version. The notes here are for the Windows, Linux, and macOS operating systems.

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Starting with V-Ray 6, the Portable Installation replaces the zip builds. Please visit the Portable Installation page to find out more. 

 

 

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titleDownload V-Ray Next for Standalone
urlhttps://download.chaosgroup.com/?platform=47&product=47

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Below is a step-by-step guide:

 

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  1. Download V-Ray Next Standalone from the Chaos Group website. The file should be called vraystd_adv_4xxxx6xxxx_x64_vc14.zip.
  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, create a vray_builds directory on your D:\ drive.

  3. Make another directory inside vray_builds and name it vray4xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_4xxxx6xxxx_x64_vc14.zip into the vray4xxxxvray6xxxx_std directory.
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The D:\ drive holding the vray_builds folder is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.exe file is located in the bin folder.C:\Program Files\Chaos Group\V-Ray\Standalone for x64\bin

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  1. Download V-Ray

    Next

    Standalone from the Chaos

    Group

    website. The file should be called vraystd_adv_

    4xxxx

    6xxxx_

    linux_x64_vc14

    centos7_clang-gcc-6.3.zip.

  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, create a vray_builds directory on your /opt/ directory.
  3. Make another directory inside vray_builds and name it vray4xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_4xxxx6xxxx_linux_x64_vc14centos7_clang-gcc-6.3.zip into the vray4xxxxvray6xxxx_std directory.
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The /opt directory on Linux is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.bin file is located in the bin folder./usr/ChaosGroup/V-Ray/Standalone_for_linux

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  1. Download V-Ray

    Next

    Standalone from the Chaos

    Group

    website. The file should be called vraystd_adv_

    4xxxx

    6xxx_mavericks_x64_

    vc14

    gcc-4.2-cpp.zip.

  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, navigate to your /Applications directory using cd / and create a vray_builds directory in your /Volumes/Data directory.
  3. Make another directory inside vray_builds and name it vray4xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_4xxxx6xxxx_mavericks_x64_vc14gcc-4.2-cpp.zip into the vray4xxxxvray6xxxx_std directory.
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The / Applications Volumes/Data directory is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.bin file is located in the bin folder. /Applications/ChaosGroup/V-Ray/Standalone_for_maverics_x64/VRay/Contents/MacOS/

Environment Setup

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Before you run V-Ray Standalone, you need to set up an environment. There are some specific steps to consider. The license setup is the last requirement, as V-Ray needs to be instructed where to look for a valid license.

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The example directory and version names below are for V-Ray Next Standalone on Windows where  where vraystd_adv_4xxxx6xxxx_x64_vc14.zip has been unpacked into D:\vray_builds\vray4xxxxvray6xxxx_std\.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
WindowsSetVRAY_OSL_PATH\openslRequired for the OSL definitions of the OSL plugin.set VRAY_OSL_PATH_MAYA2018=D:\vray_builds\vray4xxxxvray6xxxx_std\opensl
WindowsSet

VRAY_AUTH_CLIENT_FILE_PATH 1

arbitrary locationPoints V-Ray to a V-Ray license.set VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.

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The example directory and version names below are for V-Ray Next for for Maya 20182022 on Linux where vray_adv_4040160000_maya2018maya2022_linux_x64.zip has been unpacked into /opt/vray_builds/vray40401vray60000_maya2018maya2022/.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
LinuxSetVRAY_OSL_PATH/openslRequired for the OSL definitions of the OSL plugin.export VRAY_OSL_PATH=/opt/vray_builds/vray4xxxxvray6xxxx_std/opensl
LinuxExtend

LD_LIBRARY_PATH 3

/lib

(for earlier builds: vray /lib/linux_x64/clang-gcc-4.8(recent builds: vray/lib)

Required to run V-Ray itself.

export LD_LIBRARY_PATH=/opt/vray_builds/vray4xxxxvray6xxxx_std/vray/lib/linux_x64/clang-gcc-4.8:$LD_LIBRARY_PATH

for V-Ray Next Standalone Update , update 2 and laterearlier:

export LD_LIBRARY_PATH=/opt/vray_builds/vray4xxxxvray6xxxx_std/vray/lib/linux_x64/clang-gcc-4.8:$LD_LIBRARY_PATH

LinuxSetVRAY_AUTH_CLIENT_FILE_PATH 1arbitrary locationPoints V-Ray to a V-Ray license.export VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.

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The example directory and version names below are for V-Ray Next for for Maya 20182022 on macOS where vray_adv_4040160000_maya2018maya2022_mavericks_x64.zip has been unpacked into /vray_builds/vray40401vray60000_maya2018maya2022/.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
macOSSetVRAY_OSL_PATH/openslRequired for the OSL definitions of the OSL plugin.export VRAY_OSL_PATH
_MAYA2018
=/vray_builds/
vray4xxxx
vray6xxxx_std/opensl
macOSExtend

DYLD_LIBRARY_PATH 2

/lib

(for earlier builds: /vray/lib/mavericks_x64/gcc-4.2-cpp

(recent builds: /vray/lib

)

Required to run V-Ray itself.

export DYLD_LIBRARY_PATH=/vray_builds/

vray4xxxx

vray6xxxx_std/

vray/

lib

/mavericks_x64/gcc-4.2-cpp

:$DYLD_LIBRARY_PATH

for builds

after

before 2019-03-12:

export DYLD_LIBRARY_PATH=/vray_builds/

vray4xxxx

vray6xxxx_std/vray/lib/mavericks_x64/gcc-4.2-cpp:$DYLD_LIBRARY_PATH

macOSSetVRAY_AUTH_CLIENT_FILE_PATH 1arbitrary locationPoints V-Ray to a V-Ray license.export VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.


Notes

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1.VRAY_AUTH_CLIENT_FILE_PATH needs to point to the folder that contains the vrlclient.xml  file that holds the V-Ray license server settings (IP address and port number). Alternatively, using the tool to set or change your license settings will create the vrlclient.xml file for you at a default location and there will be no need to explicitly define its location the VRAY_AUTH_CLIENT_FILE_PATH variable. However, it might be useful to use the variable to define per-user license settings.

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