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This page provides a table of features supported by V-Ray information about the supported features by Chaos Cloud rendering.

Overview

 

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At the moment, Chaos Cloud supports and renders scenes using both the V-Ray Cloud supported features vary according to CPU and the V-Ray integration for the different 3D platforms. Here is a list of all supported 3rd party plugins.

 

3rd Party Plugins

 

V-Ray for 3ds Max

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V-Ray for SketchUp

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Feature

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V-Ray for Rhino

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Feature

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V-Ray Cloud

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V-Ray for Revit

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Footnotes

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1 – The HDRLS plugin is supported only in V-Ray 3.6 version for Rhino.

 

Notes

VRay Cloud supports all output image formats on the 3D host app, except for Deep EXR, Tile EXR, TIFF and TGA. If you need an image output in one of the unsupported formats, you can do the following:

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GPU engines.

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Please note that there are several important limitations using the V-Ray GPU engine:

  • V-Ray GPU runs only in Bucket mode, hence any V-Ray GPU Progressive scene will be forced to Bucket mode.
  • V-Ray GPU runs only on CPU which is the so-called hybrid rendering.
  •  Chaos Cloud supports only versions V-Ray Next Update 1 (4.10.x) and above for V-Ray GPU, i.e. any V-Ray GPU scene created with a previous version will be forced rendered with V-Ray Next Update 1 (4.10.x). 

Support for V-Ray GPU engine running on GPU is coming soon.


Render region option is supported in the cloud. You can set the region in your host platform, and then export the scene to Chaos Cloud.

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 Rendering in Chaos Cloud is handled by V-Ray Standalone. Keep that in mind in case you are using any third-party plugins unsupported by V-Ray Standalone.

 

For detailed information on the supported features by V-Ray in Chaos Cloud, please visit the corresponding page: 

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