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Using the Phoenix FD API
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The Phoenix FD API API is provided as a static and dynamic library. Depending on your project, you may pick the static or dynamic version of the library. Usually the dynamic version is preferred when there is a dependency to any version of V-Ray SDK, as Phoenix FD API depends on vutils_s.lib.
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Phoenix FD API is built with the vc14 C++ Platform Toolset for all 3ds Max versions and for both V_Ray Next and V-Ray 5, with "/MD" Runtime Library flag.
Samples
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The Phoenix FD API comes with two code sample projects: GridView and CSVParticles.
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GLEW (http://glew.sourceforge.net/).
GLFW (http://www.glfw.org/) Tested with GLFW Version 3.0.4.
Zlib (http://www.zlib.net/). Needed if static version of Phoenix FD API is being used.
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Here is an archive containing those libraries: external_libs.
Note: This is just a collection of the libraries as we downloaded them from their respective official sites. We don't take any responsibility for the way the actual libraries work or affect your PC.
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