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sizemedium
typetip

During resimulation, Phoenix reads cache files in the Input Simulation Path, performs resimulation operations, and then saves a new cache sequence in the Output Simulation path.

For more information on how to set up resimulation paths, see the the Tips and Tricks page.


Wait if caches are missingresim_cachewaiting – When enabled, waits if the base cache file is not yet available. This can be used if another instance of 3ds Max is simulating the base cache at the same time (on the same or other computer).

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Output and Render Path | resim_outpath – Specifies – Specifies the path for writing the output cache files from Fire/Smoke resimulation. See  See Output Path for more details on the $(...) macros you can use. $(scene_path) by default (will append "_resim" to the end of the file name).

Click the "...button to open a menu with the following options:

Browse - Opens a dialog where you can select where the resimulation caches will be written to. The filename you type in must contain # signs so each resimulation frame will be written to a differently numbered file. Also, you can choose between two file formats - AUR and VDB cache files.

Delete Cache Files - Clears the resimulation files.

Reset to Default - Resets the resimulation path to default.

Help - Opens this Help page.

 

UI Text Box
sizemedium
typewarning

If the Output and Render Path coincides with the Input Simulation Base Cache Files Path, Phoenix FD will not prevent you from overwriting your existing cache files. It's valid to do so if you need a more complicated setup or when not enough disk space is available.

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