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This page has information about simulators, the building blocks of a Chaos Phoenix FD simulation.
Overview
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A simulator is a Phoenix FD object that controls the simulation. It is a non-rendering object in the shape of the grid, within which the simulation takes place.
Phoenix FD includes two types of simulators:
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A FireSmokeSim or LiquidSim simulator is required in order to use Phoenix FD. A PHXSource helper must also be present to specify the emitters for the simulator.
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Phoenix also includes the Particle Shader | PHXFoam geometry type which is used to shade liquid particles. This component is designed to be used in conjunction with the LiquidSim simulator. While it is a geometry type, PHXFoam is not a simulator. |
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Creating a Simulator
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Both types of simulators are created from Create panel → Geometry → PhoenixFD dropdown.
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