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This section includes details on some of the additional components that are part of the Chaos Phoenix plugin for Maya.

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Overview

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Phoenix components, also called Phoenix Nodes, may contain data, or expose settings that make it possible to modify data.

Their functionalities can range from shading particles with the Phoenix Phoenix Particle Shader, to emitting fluids into a simulator grid with the Fire and Liquid Sources, to making it so geometry can be pushed around by the fluid using the Active Body Solver.

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