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ButtonDescription

Creates a Fluid Simulator node.

Creates a Fire/Smoke Source.

Creates a Liquid Source.

Creates a Particle Shader.

Creates an Active Bodies Body Solver.

Creates a Voxel Tuner.

Creates a Particle Tuner.

Creates a Plain Force.

Creates a Body Force.

Creates a Path Follow Force.

Creates a Wave Force.

Creates a Turbulence Force.

Creates a Mapper.

Starts the Simulation
Right click to choose which simulation to start if more than one simulation is present in the scene or if you'd like to connect them in a Sequence to run one after the other.

Pauses/Resumes the Simulation.

Stops the Simulation. Note that you can stop a running simulation using the Shift+Escape key combination, or with the Escape key, if the option to do so is enabled in the PhoenixFD Global Preferences.

Deletes the Cache Files of the selected simulator from disk.
Right click to choose which simulator cache to delete if more than one simulation is present in the scene.

Sets up a Fire simulation for the selected objects.

Sets up a Burning Fuel with Smoke simulation for the selected objects.

Sets up an Explosion simulation for the selected objects.

Sets up a Gasoline Explosion simulation for the selected objects.

Sets up a Large-scale Smoke simulation for the selected objects

Sets up a Cold Smoke simulation for the selected objects

Sets up a Cigarette Smoke simulation for the selected objects.

Sets up a Candle simulation for the selected objects.
Sets up a Cloud simulation for the selected objects.

Sets up a Tap Water simulation for the selected objects.

Sets up a Milk simulation for the selected objects.

Sets up a Beer simulation for the selected objects.

Sets up a Coffee simulation for the selected objects.

Sets up a Honey simulation for the selected objects.

Sets up a Liquid Chocolate simulation for the selected objects.

Sets up a Blood Splatter simulation for the selected objects.

Sets up a Paints simulation for the selected objects.

Sets up an Ink in Water simulation for the selected objects.

Sets up a Waterfall simulation for the selected objects.

Sets up an Ocean simulation for the selected objects.

Opens the Documentation in the default browser.

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