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Overview

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This is the tool that can be used to convert a variety of image files to tiled multiresolution .exr files in OpenEXR format. The resulting tiled OpenEXR textures can be used in V-Ray for 3ds Max through the VRayHDRI texture, or directly in V-Ray for Maya, Modo, and V-Ray Standalone.

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Location

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Currently, on all operational systems the img2tiledexr.exe is located in V-Ray's folder (where the V-Ray files are extracted) > appsdk > bin

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