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The Light Select Render Element represents the lighting contribution from one or more user-selected lights in the scene. Each Light Select channel can output one of the predetermined contribution types like the overall direct or indirect illumination or the direct or indirect diffuse or specular contribution to the illumination. The Full mode essentially creates a Beauty render for just the included light(s). The Light Path Expression mode allows for custom contributions to be captured. See the Light Path Expressions page.

Multiple Light Select outputs can be rendered for a single scene, and lights may be included in more than one Light Select render element.

This element is similar to the Lighting Render Element. However, the Lighting element combines the effect of all lights in the scene, while the Light Select element allows for just a user-selected light or set of lights to be broken out; showing their own individual effect(s) on the scene's illumination. By using the Light Select render element, specific lights in the resulting render can be captured and adjusted (color, temperature, brightness, etc.) in a composite without the need to re-render. For example, a Light Select element for all of the backlights in a scene, an artist may adjust the backlighting in the composite, without affecting the rest of the scene's illumination.

Note: Specific objects can be excluded from this Render Element by disabling the Generate Render Elements option in the V-Ray Object Properties for the selected object(s).

UI Path: ||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > V-Ray Light Select (RE)

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