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Windows: Start Menu > Programs > V-Ray for Unreal > Select devices for V-Ray GPU rendering:

 

 

 

 

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After changing this option, you need to restart Unreal Engine, Epic Launcher and

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any Standalone DR servers (if any are running) for the changes to take effect. If the Standalone DR server is running as a service, you may need to restart it.

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The tool determines the devices to use for both CUDA and OpenCL rendering.