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This page gives details on how the V-Ray Camera works in NUKENuke.

 

Page Contents

Table of Contents
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Basic Settings Tab

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Read from NUKE Nuke camera – Enables camera information to be read from a standard NUKE Nuke Camera. A NUKE Nuke camera needs to be attached to the VayCamera's axis attribute.

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vert aperture – Specifies the vertical size of the film gate in millimeters.

Override FOV – Overrides NUKENuke's FOV angle. V-Ray camera types can take FOV ranges from 0 to 360 degrees, whereas the cameras in NUKE are Nuke are limited to 180 degrees.

FOV – Specifies the Field of View (FOV) angle (only when Override FOV is enabled and the current camera type supports FOV angle).

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Quadratic – The default distortion type. It uses a simplified formula that is easier to calculate than the Cubic method.
Cubic – Used in some camera tracking programs like SynthEyes and Boujou. If you plan on using one of these programs, use this distortion type.
Lens file – Load an external .lens file is used to determine the distortion for the camera.
Texture – A displacement map from NUKE can Nuke can be used to determine the camera distortion. The stmap input controls this parameter.

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