Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This page provides an overview of the different methods to use materials in V-Ray for Unreal.

Section
Column
width50%

Section Contents

Page Tree
root@self

Column
width50%

Page Contents

Table of Contents
maxLevel3
stylecircle

Floatingpagetoc



Overview

...

Section
Column
width50%

V-Ray for Unreal incorporates several different means to produce and use materials in Unreal. Materials can come from Unreal itself using the V-Ray Material Instance Asset, “Render material from .vrscene” feature, that enables the use of the original material from the imported vrscene or more powerful and versatile materials, created by external software using V-Ray, and exported as vrscenes that serve as External Material Libraries.

Column
width5%
 
Column
width45%

V-Ray Material Instance Assets

...