changes.mady.by.user Alexander Yolov
Saved on Mar 21, 2018
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Light
Intensity – Total energy that the light emits.
Light Color – The color that the light emits.
Inner Cone Angle – Sets the inner cone angle of the Spot Light, in degrees.
Outer Cone Angle – Sets the outer cone angle of the Spot Light, in degrees.
Affects
World – When enabled (the default), the light contributes
to the lighting
in the level. Disabling it will stop the contribution of the light in the environment.
Cast Shadows – When enabled (the default), the light casts shadows. Turn this option off to disable shadow casting for the light.
Use Inverse Squared Falloff –
Specifies whether to use the physically based inverse squared distance falloff.
Image Modified
Light Profiles
IES Texture - The IES
Texture
used for the light profile. IES files are ASCII
, although Unreal represents them as textures, they are not image files.