Page History
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Intensity – When enabled, the bloom effect will be applied only around pixels that have a value larger than the number specified in the field to the right.
Object ID – When enabled, the bloom effect will be applied only to objects with the specified ID.
Material ID – When enabled, the bloom effect will be applied only to materials with the specified ID.
UI Text Box | ||
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Object Object ID, as well as Material ID settings, are not supported yet by V-Ray for RevitUnreal. |
Glare Effect
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The controls in this group allow the user to control how the glare effect is combined with their image render.
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