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Intensity – When enabled, the bloom effect will be applied only around pixels that have a value larger than the number specified in the field to the right.

Object ID   – When enabled, the bloom effect will be applied only to objects with the specified ID.

Material ID   – When enabled, the bloom effect will be applied only to materials with the specified ID.

UI Text Box
typenote

 Object Object ID, as well as Material ID settings, are not supported yet by V-Ray for RevitUnreal.


 

Glare Effect

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The controls in this group allow the user to control how the glare effect is combined with their image render.

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