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Part I - Opening Unreal project and initial setup

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Step 1. Launch Unreal Engine 4

Launch you version of Unreal from the Epic Games Launcher. (currently supported versions are 4.18.3 and 4.19)(1.1). A window appears. Click the Browse button and navigate to the project you wish to open. In our case it is called VRayInteriorDemo.uproject. (1.2)

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1.2

 

Enable The V-Ray Plugin

When you open a project created with V-Ray for Unreal and you get a warning message like the one from the screenshot bellow, (2.1) that means that the V-Ray plugin isn't enabled. From "Edit/Plugins" enable the VRayForUnreal plugin. You will need to restart Unreal for this to take effect.(2.2)

 

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2.2



Test Lightbake

 

Part II - Camera, materials and Lightmass settings

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