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V-Ray for Unreal ships with some Light Blueprints:

 

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  • V-Ray Sun and Sky - A Sun light is a spherical light source placed at a specific location which simulates the sun in the sky. For more details on its functionality and use see the V-Ray Sun and Sky Blueprint documentation.
  • V-Ray Light Dome - A dome light (also considered an area light) creates light within a dome or spherical shape to create a traditional global illumination setup. This Light is frequently used to load HDRI environment images. For more details on its functionality and use see the V-Ray Light Dome Blueprint documentation.
  • V-Ray Light Rectangle - The V-Ray Light Rectangle or an "area light" is a planar light source with the shape of a rectangle or circular disk. Rectangle lights are useful for simulating man-made light sources in an interior environment, such as lamps. A rectangle light can have any one of two different shapes: plane or disc. For more details on its functionality and use see the V-Ray Light Rectangle documentation.
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