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For more information on how to run a render job on Chaos Cloud from V-Ray for Maya, click here. For more information on how to run a render job on Chaos Cloud from V-Ray for 3ds Max, click here. For more information on how to run a render job on Chaos Cloud from V-Ray for Modo, click here. For more information on how to run a render job on Chaos Cloud from V-Ray for Revit,click here. For more information on how to run a render job on Chaos Cloud from V-Ray for SketchUp, click here . For more information on how to run a render job on Chaos Cloud from V-Ray for Rhino, click here. For more information on how to run a render job on Chaos Cloud from V-Ray for Blender, click here. For more information on how to run a render job on Chaos Cloud from V-Ray for Unreal, click here. |
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Once the scene is successfully analyzed, you have to finalize some of the settings of the render job before it starts rendering in Chaos Cloud.
The cost for rendering a job can be limited by using the Job Credit Limit setting. For more information, see the Credit Limit section. By enabling the Upload only option, the job is uploaded to Chaos Cloud, but it stays Paused until manually resumed.
When ready, click the Submit button. When you are presented with the following message your render job is submitted successfully and it will start rendering in the cloud.
Clicking on View Job redirects you to the Projects tab of Chaos Cloud. There you can monitor the status of your render jobs, download them, organize them in projects, resubmit, or delete them. For more detailed information on these topics, see the Managing render jobs in Chaos Cloud page.
Render Engine OverridesWhen rendering a V-Ray GPU job the CUDA CPU Override option allows you to override the render engine to render with CUDA on CPU only. This can be useful when:
When Chaos Cloud detects that there is no GPU hardware available, it shows a warning which asks you whether you want to wait for a GPU hardware and gives you an option to use another command which:
Output Naming ConventionUpon job submission, you can choose the naming convention of the output file(s). You can find the following options in the Output naming panel: <name> – Specifies the main name of the output. <render element> – Specifies the position of the render element(s) in the naming convention, if there are such. <###> – Specifies the padding of the frame's number. This option is available only for animated jobs. Using the arrows, you can move the position of each name component to customize the output name(s). |
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