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A Sun light is a spherical light source placed at a specific location, which simulates the sun in the sky. Developed to work together, the V-Ray Sun and V-Ray Sky reproduce the real-life Sun and Sky environment of the Earth. Both are coded in a way that allows them to change their appearance depending on the Elevation and Azimuth of the Sun disk.
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The VRaySunAndSky actor is accessible through the Modes > V-Ray Assets

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VRaySunAndSky

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. Select the Blueprint and drag and drop it in the level.

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||Modes Tab|| > V-Ray Assets VRaySunAndSkyImage Removed

||Content Browser|| > VRayForUnreal > Content > BP > Actors > VRaySunAndSky

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For the VRayForUnreal folder to be visible, you first need to enable Show Engine Content and Show Plugin Content in the View Options of the Content Browser.

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When creating VRaySunAndSky in Unreal make sure its location is set to 0,0,0; rotation is set to 0,0,0 and scale is set to 1,1,1. Also make sure you have only one VRaySunAndSky in the level.

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