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This page provides information on the V-Ray Light Dome Blueprint.
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Overview
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UI Paths
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When creating VRayLightDome in Unreal make sure its location is set to 0,0,0; rotation is set to 0,0,0 and scale is set to 1,1,1. Also make sure you have only one VRayLightDome in the level. |
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VRayLightDome Settings
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