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Table of Contents style circle
Introduction
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In this tutorial we are going to show V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.
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Tutorial Assets
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To download the files used in this tutorial, please click on the button below.
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Note |
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Due to licensing issues, the Road_A.hdr file used in the tutorial video is not included in the downloadable assets. Instead, please use one of the provided HDR images in its place. |
Tutorial Steps
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1) Developing VRay materials using the VRayMaterialPreview node
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