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This page provides information on the Volumetric Grid's Fire tab.
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Overview
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The Fire tab controls the emissive color (fire) of the volumetric shader, and the light emitted by the VRayVolumeGrid. The color and intensity of the emission can be controlled and gradually transitioned between a physically correct appearance and an artistic appearance. Unlike the smoke color which needs an external light to become visible, fire is visible immediately.
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