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This page provides information on the Multi Matte Render Element which creates red, green, and blue selection masks based on an object's Object ID or Material ID.

 

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Overview

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With the Multi Matte Render Element, only three colors are possible: red, green, and blue. In comparison, other matte render elements can include a multitude of colors to represent each material or object in a scene with a different color. With Multi Matte, a single R, G, or B channel can be used directly as a matte, eliminating the step of selecting the color in the compositing software. This ease of use makes Multi Matte a popular choice for compositors.

The Multi Matte Render Element includes anti-aliasing.

To represent all the objects or materials in a scene with just the available red, green, and blue colors, several Multi Matte Render Elements can be generated for a single rendering, each with different Object ID settings.

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