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Direct illumination – Lighting within the Light Select element behaves as normal and contains diffuse and specular information.
Direct raw – Lighting within the Light Select element behaves as a raw render element.
Direct diffuse – Lights within the Light Select element output only their diffuse contribution and contain no specular information.
Direct specular – Lights within the Light Select element output only their specular contribution and contain no diffuse information.
Full – Lights within the Light Select element provide full output for all information available in the scene such as GI, SSS, reflection, refraction, etc.
Indirect illumination – Outputs all indirect light bounces, including indirect diffuse and specular information.
Indirect diffuse – Outputs only the indirect diffuse light bounces. This mode is similar to the GI render element
Indirect specular – Outputs only the indirect specular light bounces. This mode is similar to the Reflection render element.
Subsurface – Outputs only the information calculated from Subsurface Scattering materials.
Light path expression – Allows capturing custom light transport paths with regular expressions. Right-click in the field for a list of presets. See the Light Path Expressions page for more information.

Common Use: Changing Lighting in Composite

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