This page provides information on the VRayMtlBlend node.
Page Contents
Table of Contents
style
circle
Overview
...
Section
Column
width
50%
VRayMtlBlend can be used to layer several V-Ray compatible materials in an efficient manner. It can be used to create complex materials like car paints, human skin (when used with VRayMtlSSS as a base material), etc. For complex materials needing more than the built in four layers, know that multiple Blend Materials can be nested or chained together to create as many layers as needed.
VRayMtlBlend takes a base material and applies other materials (coatings) on top of it. This works like a stack, where each coat material blends between its own shading and that of the materials below it in the stack.