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What is Chaos Scans?   

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Chaos Scans is a scanning technology which converts real-world materials such as textiles, plastic, paint, and metal into digital materials. These can be used in 3D software tools to create photorealistic computer-generated images and animationanimations. 


Why should I use Chaos Scans?

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Recreating materials from the real world in 3D software can be a painstaking process, especially if they exhibit complex behaviors under certain lighting conditions. Chaos Scans solves this issue by capturing photorealistic, tileable materials with an unmatched level of quality and accuracy. Chaos Scans can be used by anyone who wants to bring new levels of realism to their imagery and animation, from freelance artists to large studios. At the moment, it works with V-Ray for 3ds Max, V-Ray for Maya, V-Ray for SketchUp, V-Ray for Rhino, V-Ray for Revit, V-Ray for Houdini, V-Ray for Cinema 4D, Corona for 3ds Max, and Corona for Cinema 4D. 


How are Scans materials different?

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Chaos Scans are more than just texture maps or map packs.

Chaos’s Chaos unique hardware and software setup captures thousands of images of a material sample under different camera and lighting angles.

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Scans materials can be dragged and dropped onto geometry. They automatically resolve their behavior under different lighting conditions, without any customization. 


Can I modify Scans materials?

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Since Scans is aimed at accurately reproducing reality, the Scans materials do not allow the same level of control as a custom-built materialmaterials. The .vrscans file contains a complete data set, so there are no separate texture maps. 


Do Scans materials support render elements?

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Since Starting with V-Ray Next, there is support for some Render Elements.

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For a list of supported Render Elements in V-Ray for Cinema 4D, follow the link. 


What kind of materials can be scanned?

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  • Flat opaque material samples are optimal. Translucent materials are supported but fully transparent materials, such as glass, are not. 
  • Texture depth ≤ 1mm. The materials should have a flat surface, or irregularities such as bumps, pits or grain no higher/deeper than 1mm. 
  • Samples no smaller than 40x40mm, and no larger than 400x300mm. 
  • Maximum scan resolution is 0.025mm/ pixel.

 


What is Scans Service?

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If you are working with tight deadlines and need to create many complex 3D materials for automotive, product design or fashion projects, then the Scans service is the perfect match for you. We scan your physical material samples to create a highly accurate, ultra-photorealistic digital material for use in 3D projects. 


How does the Scans Scanning Service work?

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We understand that materials may be proprietary or copyrighted, so all samples are promptly returned to the client.

 


*Additional courier fees may apply

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Yes. Note that particular materials can't be represented well as diffuse/specular mixture, therefore the material recreation via maps is less realistic.

 


What is Chaos Scans plugin?

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The Chaos Scans plugin is the part of V-Ray (versions 3.5 6 and above) and Corona (versions 9 and above) which provides the UI for importing, modifying, and using the Scans materials in:

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  • V-Ray for 3ds Max
  • V-Ray for Maya
  • V-Ray for SketchUp
  • V-Ray for Rhino
  • V-Ray for Revit
  • V-Ray for Modo (discontinued)
  • V-Ray for Katana (discontinued)
  •  VV-Ray for Houdini
  • V-Ray for Cinema 4D
  • Corona for 3ds Max
  • Corona for Cinema 4D

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To continue using the Scans materials and the Chaos Scans Library, the user will have to maintain their subscription on an annual basis. 


What is Chaos Scans Library?

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The library is accessible to all Scans license holders. 


How to access Chaos Scans?

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Chaos Scans is provided with the installation of V-Ray or Corona.


Where to find information on costs?

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